godot/doc/classes/AnimationNodeTimeScale.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeTimeScale" inherits="AnimationNode" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
A time-scaling animation node used in [AnimationTree].
</brief_description>
<description>
Allows to scale the speed of the animation (or reverse it) in any children [AnimationNode]s. Setting it to [code]0.0[/code] will pause the animation.
</description>
<tutorials>
<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
<link title="3D Platformer Demo">https://godotengine.org/asset-library/asset/125</link>
</tutorials>
</class>