godot/editor/icons/icon_material_preview_light...

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m7 1v2h2v-2h-2zm-3.2422 1.3438l-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141-1.4141-1.4141zm8.4844 0l-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141-1.4141-1.4141zm-4.2422 1.6562a4 4 0 0 0 -4 4 4 4 0 0 0 4 4 4 4 0 0 0 4 -4 4 4 0 0 0 -4 -4zm-1 1h2v1 5h-1v-5h-1v-1zm-6 2v2h2v-2h-2zm12 0v2h2v-2h-2zm-9.2422 3.8281l-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141-1.4141-1.4141zm8.4844 0l-1.4141 1.4141 1.4141 1.4141 1.4141-1.4141-1.4141-1.4141zm-5.2422 2.1719v2h2v-2h-2z" fill-opacity=".23529"/>
</g>
</svg>