godot/doc/classes/X509Certificate.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="X509Certificate" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
An X509 certificate (e.g. for TLS).
</brief_description>
<description>
The X509Certificate class represents an X509 certificate. Certificates can be loaded and saved like any other [Resource].
2023-05-01 22:09:49 +00:00
They can be used as the server certificate in [method StreamPeerTLS.accept_stream] (along with the proper [CryptoKey]), and to specify the only certificate that should be accepted when connecting to a TLS server via [method StreamPeerTLS.connect_to_stream].
</description>
<tutorials>
<link title="SSL certificates">$DOCS_URL/tutorials/networking/ssl_certificates.html</link>
</tutorials>
<methods>
<method name="load">
<return type="int" enum="Error" />
<param index="0" name="path" type="String" />
<description>
Loads a certificate from [param path] ("*.crt" file).
</description>
</method>
<method name="load_from_string">
<return type="int" enum="Error" />
<param index="0" name="string" type="String" />
<description>
Loads a certificate from the given [param string].
</description>
</method>
<method name="save">
<return type="int" enum="Error" />
<param index="0" name="path" type="String" />
<description>
Saves a certificate to the given [param path] (should be a "*.crt" file).
</description>
</method>
<method name="save_to_string">
<return type="String" />
<description>
Returns a string representation of the certificate, or an empty string if the certificate is invalid.
</description>
</method>
</methods>
</class>