godot/doc/classes/Popup.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Popup" inherits="Window" version="4.0">
<brief_description>
Base container control for popups and dialogs.
</brief_description>
<description>
Popup is a base [Control] used to show dialogs and popups. It's a subwindow and modal by default (see [Control]) and has helpers for custom popup behavior.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="borderless" type="bool" setter="set_flag" getter="get_flag" override="true" default="true" />
<member name="close_on_parent_focus" type="bool" setter="set_close_on_parent_focus" getter="get_close_on_parent_focus" default="true">
If [code]true[/code], the [Popup] will close when its parent is focused.
</member>
<member name="transient" type="bool" setter="set_transient" getter="is_transient" override="true" default="true" />
<member name="unresizable" type="bool" setter="set_flag" getter="get_flag" override="true" default="true" />
<member name="visible" type="bool" setter="set_visible" getter="is_visible" override="true" default="false" />
<member name="wrap_controls" type="bool" setter="set_wrap_controls" getter="is_wrapping_controls" override="true" default="true" />
</members>
<signals>
<signal name="popup_hide">
<description>
Emitted when a popup is hidden.
</description>
</signal>
</signals>
<constants>
</constants>
</class>