2016-10-17 06:50:25 +00:00
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#!/usr/bin/env python
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2016-10-12 18:37:38 +00:00
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Import('env')
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Import('env_modules')
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2016-10-13 16:54:00 +00:00
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env_vorbis = env_modules.Clone()
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2016-10-12 18:37:38 +00:00
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# Thirdparty source files
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2016-11-02 23:23:55 +00:00
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if (env['builtin_libvorbis'] != 'no'):
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2016-11-02 21:26:55 +00:00
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thirdparty_dir = "#thirdparty/libvorbis/"
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thirdparty_sources = [
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#"analysis.c",
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#"barkmel.c",
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"bitrate.c",
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"block.c",
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"codebook.c",
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"envelope.c",
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"floor0.c",
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"floor1.c",
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"info.c",
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"lookup.c",
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"lpc.c",
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"lsp.c",
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"mapping0.c",
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"mdct.c",
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"psy.c",
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#"psytune.c",
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"registry.c",
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"res0.c",
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"sharedbook.c",
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"smallft.c",
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"synthesis.c",
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#"tone.c",
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#"vorbisenc.c",
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"vorbisfile.c",
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"window.c",
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]
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2016-10-12 18:37:38 +00:00
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2016-11-02 21:26:55 +00:00
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thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
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2016-10-12 18:37:38 +00:00
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2016-11-02 21:26:55 +00:00
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env_vorbis.add_source_files(env.modules_sources, thirdparty_sources)
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2016-11-02 21:28:28 +00:00
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env_vorbis.Append(CPPPATH=[thirdparty_dir])
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2016-10-12 18:37:38 +00:00
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2016-11-02 21:26:55 +00:00
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# also requires libogg
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2016-11-02 23:23:55 +00:00
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if (env['builtin_libogg'] != 'no'):
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2016-11-02 21:28:28 +00:00
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env_vorbis.Append(CPPPATH=["#thirdparty/libogg"])
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2016-10-12 18:37:38 +00:00
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2016-10-13 16:54:00 +00:00
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# Godot source files
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env_vorbis.add_source_files(env.modules_sources, "*.cpp")
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