godot/doc/classes/CheckButton.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="CheckButton" inherits="Button" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Checkable button. See also [CheckBox].
</brief_description>
<description>
CheckButton is a toggle button displayed as a check field. It's similar to [CheckBox] in functionality, but it has a different appearance. To follow established UX patterns, it's recommended to use CheckButton when toggling it has an [b]immediate[/b] effect on something. For instance, it should be used if toggling it enables/disables a setting without requiring the user to press a confirmation button.
See also [BaseButton] which contains common properties and methods associated with this node.
</description>
<tutorials>
</tutorials>
<members>
<member name="alignment" type="int" setter="set_text_alignment" getter="get_text_alignment" overrides="Button" enum="HorizontalAlignment" default="0" />
<member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode" overrides="BaseButton" default="true" />
</members>
<theme_items>
<theme_item name="font_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 1)">
The [CheckButton] text's font color.
</theme_item>
<theme_item name="font_disabled_color" data_type="color" type="Color" default="Color(0.875, 0.875, 0.875, 0.5)">
The [CheckButton] text's font color when it's disabled.
</theme_item>
<theme_item name="font_focus_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The [CheckButton] text's font color when it's focused. Only replaces the normal text color of the button. Disabled, hovered, and pressed states take precedence over this color.
</theme_item>
<theme_item name="font_hover_color" data_type="color" type="Color" default="Color(0.95, 0.95, 0.95, 1)">
The [CheckButton] text's font color when it's hovered.
</theme_item>
<theme_item name="font_hover_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The [CheckButton] text's font color when it's hovered and pressed.
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</theme_item>
<theme_item name="font_outline_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The tint of text outline of the [CheckButton].
</theme_item>
<theme_item name="font_pressed_color" data_type="color" type="Color" default="Color(1, 1, 1, 1)">
The [CheckButton] text's font color when it's pressed.
</theme_item>
<theme_item name="check_v_offset" data_type="constant" type="int" default="0">
The vertical offset used when rendering the toggle icons (in pixels).
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</theme_item>
<theme_item name="h_separation" data_type="constant" type="int" default="4">
The separation between the toggle icon and the text (in pixels). Negative values will be treated as [code]0[/code] when used.
</theme_item>
<theme_item name="outline_size" data_type="constant" type="int" default="0">
The size of the text outline.
</theme_item>
<theme_item name="font" data_type="font" type="Font">
The [Font] to use for the [CheckButton] text.
</theme_item>
<theme_item name="font_size" data_type="font_size" type="int">
Font size of the [CheckButton]'s text.
</theme_item>
<theme_item name="checked" data_type="icon" type="Texture2D">
The icon to display when the [CheckButton] is checked (for left-to-right layouts).
</theme_item>
<theme_item name="checked_disabled" data_type="icon" type="Texture2D">
The icon to display when the [CheckButton] is checked and disabled (for left-to-right layouts).
</theme_item>
<theme_item name="checked_disabled_mirrored" data_type="icon" type="Texture2D">
The icon to display when the [CheckButton] is checked and disabled (for right-to-left layouts).
</theme_item>
<theme_item name="checked_mirrored" data_type="icon" type="Texture2D">
The icon to display when the [CheckButton] is checked (for right-to-left layouts).
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</theme_item>
<theme_item name="unchecked" data_type="icon" type="Texture2D">
The icon to display when the [CheckButton] is unchecked (for left-to-right layouts).
</theme_item>
<theme_item name="unchecked_disabled" data_type="icon" type="Texture2D">
The icon to display when the [CheckButton] is unchecked and disabled (for left-to-right layouts).
</theme_item>
<theme_item name="unchecked_disabled_mirrored" data_type="icon" type="Texture2D">
The icon to display when the [CheckButton] is unchecked and disabled (for right-to-left layouts).
</theme_item>
<theme_item name="unchecked_mirrored" data_type="icon" type="Texture2D">
The icon to display when the [CheckButton] is unchecked (for right-to-left layouts).
</theme_item>
<theme_item name="disabled" data_type="style" type="StyleBox">
The [StyleBox] to display as a background when the [CheckButton] is disabled.
</theme_item>
<theme_item name="focus" data_type="style" type="StyleBox">
The [StyleBox] to display as a background when the [CheckButton] is focused. The [code]focus[/code] [StyleBox] is displayed [i]over[/i] the base [StyleBox], so a partially transparent [StyleBox] should be used to ensure the base [StyleBox] remains visible. A [StyleBox] that represents an outline or an underline works well for this purpose. To disable the focus visual effect, assign a [StyleBoxEmpty] resource. Note that disabling the focus visual effect will harm keyboard/controller navigation usability, so this is not recommended for accessibility reasons.
</theme_item>
<theme_item name="hover" data_type="style" type="StyleBox">
The [StyleBox] to display as a background when the [CheckButton] is hovered.
</theme_item>
<theme_item name="hover_pressed" data_type="style" type="StyleBox">
The [StyleBox] to display as a background when the [CheckButton] is hovered and pressed.
</theme_item>
<theme_item name="normal" data_type="style" type="StyleBox">
The [StyleBox] to display as a background.
</theme_item>
<theme_item name="pressed" data_type="style" type="StyleBox">
The [StyleBox] to display as a background when the [CheckButton] is pressed.
</theme_item>
</theme_items>
</class>