2016-10-17 06:50:25 +00:00
|
|
|
#!/usr/bin/env python
|
|
|
|
|
2020-03-30 06:28:32 +00:00
|
|
|
Import("env")
|
2016-10-14 06:27:59 +00:00
|
|
|
|
2020-03-30 06:28:32 +00:00
|
|
|
if env["platform"] in ["haiku", "osx", "windows", "linuxbsd"]:
|
2016-10-30 17:44:57 +00:00
|
|
|
# Thirdparty source files
|
2017-01-06 21:41:51 +00:00
|
|
|
thirdparty_dir = "#thirdparty/glad/"
|
|
|
|
thirdparty_sources = [
|
|
|
|
"glad.c",
|
|
|
|
]
|
|
|
|
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
2017-01-02 20:38:20 +00:00
|
|
|
|
2019-04-30 11:12:02 +00:00
|
|
|
env.Prepend(CPPPATH=[thirdparty_dir])
|
2016-10-14 06:27:59 +00:00
|
|
|
|
2020-03-30 06:28:32 +00:00
|
|
|
env.Append(CPPDEFINES=["GLAD_ENABLED"])
|
|
|
|
env.Append(CPPDEFINES=["GLES_OVER_GL"])
|
2016-10-14 06:27:59 +00:00
|
|
|
|
2018-09-28 11:29:52 +00:00
|
|
|
env_thirdparty = env.Clone()
|
|
|
|
env_thirdparty.disable_warnings()
|
|
|
|
env_thirdparty.add_source_files(env.drivers_sources, thirdparty_sources)
|
|
|
|
|
2016-10-14 06:27:59 +00:00
|
|
|
# Godot source files
|
2016-10-15 10:39:28 +00:00
|
|
|
env.add_source_files(env.drivers_sources, "*.cpp")
|