godot/thirdparty/embree/kernels/subdiv/catmullclark_patch.h

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// Copyright 2009-2021 Intel Corporation
2021-04-20 16:38:09 +00:00
// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "catmullclark_ring.h"
#include "bezier_curve.h"
namespace embree
{
template<typename Vertex, typename Vertex_t = Vertex>
class __aligned(64) CatmullClarkPatchT
{
public:
typedef CatmullClark1RingT<Vertex,Vertex_t> CatmullClark1Ring;
typedef typename CatmullClark1Ring::Type Type;
array_t<CatmullClark1RingT<Vertex,Vertex_t>,4> ring;
public:
__forceinline CatmullClarkPatchT () {}
__forceinline CatmullClarkPatchT (const HalfEdge* first_half_edge, const char* vertices, size_t stride) {
init(first_half_edge,vertices,stride);
}
__forceinline CatmullClarkPatchT (const HalfEdge* first_half_edge, const BufferView<Vec3fa>& vertices) {
init(first_half_edge,vertices.getPtr(),vertices.getStride());
}
__forceinline void init (const HalfEdge* first_half_edge, const char* vertices, size_t stride)
{
for (unsigned i=0; i<4; i++)
ring[i].init(first_half_edge+i,vertices,stride);
assert(verify());
}
__forceinline size_t bytes() const {
return ring[0].bytes()+ring[1].bytes()+ring[2].bytes()+ring[3].bytes();
}
__forceinline void serialize(void* ptr, size_t& ofs) const
{
for (size_t i=0; i<4; i++)
ring[i].serialize((char*)ptr,ofs);
}
__forceinline void deserialize(void* ptr)
{
size_t ofs = 0;
for (size_t i=0; i<4; i++)
ring[i].deserialize((char*)ptr,ofs);
}
__forceinline BBox3fa bounds() const
{
BBox3fa bounds (ring[0].bounds());
for (size_t i=1; i<4; i++)
bounds.extend(ring[i].bounds());
return bounds;
}
__forceinline Type type() const
{
const int ty0 = ring[0].type() ^ CatmullClark1Ring::TYPE_CREASES;
const int ty1 = ring[1].type() ^ CatmullClark1Ring::TYPE_CREASES;
const int ty2 = ring[2].type() ^ CatmullClark1Ring::TYPE_CREASES;
const int ty3 = ring[3].type() ^ CatmullClark1Ring::TYPE_CREASES;
return (Type) ((ty0 & ty1 & ty2 & ty3) ^ CatmullClark1Ring::TYPE_CREASES);
}
__forceinline bool isFinalResolution(float res) const {
return ring[0].isFinalResolution(res) && ring[1].isFinalResolution(res) && ring[2].isFinalResolution(res) && ring[3].isFinalResolution(res);
}
static __forceinline void init_regular(const CatmullClark1RingT<Vertex,Vertex_t>& p0,
const CatmullClark1RingT<Vertex,Vertex_t>& p1,
CatmullClark1RingT<Vertex,Vertex_t>& dest0,
CatmullClark1RingT<Vertex,Vertex_t>& dest1)
{
assert(p1.face_valence > 2);
dest1.vertex_level = dest0.vertex_level = p0.edge_level;
dest1.face_valence = dest0.face_valence = 4;
dest1.edge_valence = dest0.edge_valence = 8;
dest1.border_index = dest0.border_index = -1;
dest1.vtx = dest0.vtx = (Vertex_t)p0.ring[0];
dest1.vertex_crease_weight = dest0.vertex_crease_weight = 0.0f;
dest1.ring[2] = dest0.ring[0] = (Vertex_t)p0.ring[1];
dest1.ring[1] = dest0.ring[7] = (Vertex_t)p1.ring[0];
dest1.ring[0] = dest0.ring[6] = (Vertex_t)p1.vtx;
dest1.ring[7] = dest0.ring[5] = (Vertex_t)p1.ring[4];
dest1.ring[6] = dest0.ring[4] = (Vertex_t)p0.ring[p0.edge_valence-1];
dest1.ring[5] = dest0.ring[3] = (Vertex_t)p0.ring[p0.edge_valence-2];
dest1.ring[4] = dest0.ring[2] = (Vertex_t)p0.vtx;
dest1.ring[3] = dest0.ring[1] = (Vertex_t)p0.ring[2];
dest1.crease_weight[1] = dest0.crease_weight[0] = 0.0f;
dest1.crease_weight[0] = dest0.crease_weight[3] = p1.crease_weight[1];
dest1.crease_weight[3] = dest0.crease_weight[2] = 0.0f;
dest1.crease_weight[2] = dest0.crease_weight[1] = p0.crease_weight[0];
if (p0.eval_unique_identifier <= p1.eval_unique_identifier)
{
dest0.eval_start_index = 3;
dest1.eval_start_index = 0;
dest0.eval_unique_identifier = p0.eval_unique_identifier;
dest1.eval_unique_identifier = p0.eval_unique_identifier;
}
else
{
dest0.eval_start_index = 1;
dest1.eval_start_index = 2;
dest0.eval_unique_identifier = p1.eval_unique_identifier;
dest1.eval_unique_identifier = p1.eval_unique_identifier;
}
}
static __forceinline void init_border(const CatmullClark1RingT<Vertex,Vertex_t> &p0,
const CatmullClark1RingT<Vertex,Vertex_t> &p1,
CatmullClark1RingT<Vertex,Vertex_t> &dest0,
CatmullClark1RingT<Vertex,Vertex_t> &dest1)
{
dest1.vertex_level = dest0.vertex_level = p0.edge_level;
dest1.face_valence = dest0.face_valence = 3;
dest1.edge_valence = dest0.edge_valence = 6;
dest0.border_index = 2;
dest1.border_index = 4;
dest1.vtx = dest0.vtx = (Vertex_t)p0.ring[0];
dest1.vertex_crease_weight = dest0.vertex_crease_weight = 0.0f;
dest1.ring[2] = dest0.ring[0] = (Vertex_t)p0.ring[1];
dest1.ring[1] = dest0.ring[5] = (Vertex_t)p1.ring[0];
dest1.ring[0] = dest0.ring[4] = (Vertex_t)p1.vtx;
dest1.ring[5] = dest0.ring[3] = (Vertex_t)p0.ring[p0.border_index+1]; // dummy
dest1.ring[4] = dest0.ring[2] = (Vertex_t)p0.vtx;
dest1.ring[3] = dest0.ring[1] = (Vertex_t)p0.ring[2];
dest1.crease_weight[1] = dest0.crease_weight[0] = 0.0f;
dest1.crease_weight[0] = dest0.crease_weight[2] = p1.crease_weight[1];
dest1.crease_weight[2] = dest0.crease_weight[1] = p0.crease_weight[0];
if (p0.eval_unique_identifier <= p1.eval_unique_identifier)
{
dest0.eval_start_index = 1;
dest1.eval_start_index = 2;
dest0.eval_unique_identifier = p0.eval_unique_identifier;
dest1.eval_unique_identifier = p0.eval_unique_identifier;
}
else
{
dest0.eval_start_index = 2;
dest1.eval_start_index = 0;
dest0.eval_unique_identifier = p1.eval_unique_identifier;
dest1.eval_unique_identifier = p1.eval_unique_identifier;
}
}
static __forceinline void init_regular(const Vertex_t &center, const Vertex_t center_ring[8], const unsigned int offset, CatmullClark1RingT<Vertex,Vertex_t> &dest)
{
dest.vertex_level = 0.0f;
dest.face_valence = 4;
dest.edge_valence = 8;
dest.border_index = -1;
dest.vtx = (Vertex_t)center;
dest.vertex_crease_weight = 0.0f;
for (size_t i=0; i<8; i++)
dest.ring[i] = (Vertex_t)center_ring[(offset+i)%8];
for (size_t i=0; i<4; i++)
dest.crease_weight[i] = 0.0f;
dest.eval_start_index = (8-offset)>>1;
if (dest.eval_start_index >= dest.face_valence) dest.eval_start_index -= dest.face_valence;
assert( dest.eval_start_index < dest.face_valence );
dest.eval_unique_identifier = 0;
}
__noinline void subdivide(array_t<CatmullClarkPatchT,4>& patch) const
{
ring[0].subdivide(patch[0].ring[0]);
ring[1].subdivide(patch[1].ring[1]);
ring[2].subdivide(patch[2].ring[2]);
ring[3].subdivide(patch[3].ring[3]);
patch[0].ring[0].edge_level = 0.5f*ring[0].edge_level;
patch[0].ring[1].edge_level = 0.25f*(ring[1].edge_level+ring[3].edge_level);
patch[0].ring[2].edge_level = 0.25f*(ring[0].edge_level+ring[2].edge_level);
patch[0].ring[3].edge_level = 0.5f*ring[3].edge_level;
patch[1].ring[0].edge_level = 0.5f*ring[0].edge_level;
patch[1].ring[1].edge_level = 0.5f*ring[1].edge_level;
patch[1].ring[2].edge_level = 0.25f*(ring[0].edge_level+ring[2].edge_level);
patch[1].ring[3].edge_level = 0.25f*(ring[1].edge_level+ring[3].edge_level);
patch[2].ring[0].edge_level = 0.25f*(ring[0].edge_level+ring[2].edge_level);
patch[2].ring[1].edge_level = 0.5f*ring[1].edge_level;
patch[2].ring[2].edge_level = 0.5f*ring[2].edge_level;
patch[2].ring[3].edge_level = 0.25f*(ring[1].edge_level+ring[3].edge_level);
patch[3].ring[0].edge_level = 0.25f*(ring[0].edge_level+ring[2].edge_level);
patch[3].ring[1].edge_level = 0.25f*(ring[1].edge_level+ring[3].edge_level);
patch[3].ring[2].edge_level = 0.5f*ring[2].edge_level;
patch[3].ring[3].edge_level = 0.5f*ring[3].edge_level;
const bool regular0 = ring[0].has_last_face() && ring[1].face_valence > 2;
if (likely(regular0))
init_regular(patch[0].ring[0],patch[1].ring[1],patch[0].ring[1],patch[1].ring[0]);
else
init_border(patch[0].ring[0],patch[1].ring[1],patch[0].ring[1],patch[1].ring[0]);
const bool regular1 = ring[1].has_last_face() && ring[2].face_valence > 2;
if (likely(regular1))
init_regular(patch[1].ring[1],patch[2].ring[2],patch[1].ring[2],patch[2].ring[1]);
else
init_border(patch[1].ring[1],patch[2].ring[2],patch[1].ring[2],patch[2].ring[1]);
const bool regular2 = ring[2].has_last_face() && ring[3].face_valence > 2;
if (likely(regular2))
init_regular(patch[2].ring[2],patch[3].ring[3],patch[2].ring[3],patch[3].ring[2]);
else
init_border(patch[2].ring[2],patch[3].ring[3],patch[2].ring[3],patch[3].ring[2]);
const bool regular3 = ring[3].has_last_face() && ring[0].face_valence > 2;
if (likely(regular3))
init_regular(patch[3].ring[3],patch[0].ring[0],patch[3].ring[0],patch[0].ring[3]);
else
init_border(patch[3].ring[3],patch[0].ring[0],patch[3].ring[0],patch[0].ring[3]);
Vertex_t center = (ring[0].vtx + ring[1].vtx + ring[2].vtx + ring[3].vtx) * 0.25f;
Vertex_t center_ring[8];
center_ring[0] = (Vertex_t)patch[3].ring[3].ring[0];
center_ring[7] = (Vertex_t)patch[3].ring[3].vtx;
center_ring[6] = (Vertex_t)patch[2].ring[2].ring[0];
center_ring[5] = (Vertex_t)patch[2].ring[2].vtx;
center_ring[4] = (Vertex_t)patch[1].ring[1].ring[0];
center_ring[3] = (Vertex_t)patch[1].ring[1].vtx;
center_ring[2] = (Vertex_t)patch[0].ring[0].ring[0];
center_ring[1] = (Vertex_t)patch[0].ring[0].vtx;
init_regular(center,center_ring,0,patch[0].ring[2]);
init_regular(center,center_ring,2,patch[1].ring[3]);
init_regular(center,center_ring,4,patch[2].ring[0]);
init_regular(center,center_ring,6,patch[3].ring[1]);
assert(patch[0].verify());
assert(patch[1].verify());
assert(patch[2].verify());
assert(patch[3].verify());
}
bool verify() const {
return ring[0].hasValidPositions() && ring[1].hasValidPositions() && ring[2].hasValidPositions() && ring[3].hasValidPositions();
}
__forceinline void init( FinalQuad& quad ) const
{
quad.vtx[0] = (Vertex_t)ring[0].vtx;
quad.vtx[1] = (Vertex_t)ring[1].vtx;
quad.vtx[2] = (Vertex_t)ring[2].vtx;
quad.vtx[3] = (Vertex_t)ring[3].vtx;
};
friend __forceinline embree_ostream operator<<(embree_ostream o, const CatmullClarkPatchT &p)
{
o << "CatmullClarkPatch { " << embree_endl;
for (size_t i=0; i<4; i++)
o << "ring" << i << ": " << p.ring[i] << embree_endl;
o << "}" << embree_endl;
return o;
}
};
typedef CatmullClarkPatchT<Vec3fa,Vec3fa_t> CatmullClarkPatch3fa;
template<typename Vertex, typename Vertex_t = Vertex>
class __aligned(64) GeneralCatmullClarkPatchT
{
public:
typedef CatmullClarkPatchT<Vertex,Vertex_t> CatmullClarkPatch;
typedef CatmullClark1RingT<Vertex,Vertex_t> CatmullClark1Ring;
typedef BezierCurveT<Vertex> BezierCurve;
static const unsigned SIZE = MAX_PATCH_VALENCE;
DynamicStackArray<GeneralCatmullClark1RingT<Vertex,Vertex_t>,8,SIZE> ring;
unsigned N;
__forceinline GeneralCatmullClarkPatchT ()
: N(0) {}
GeneralCatmullClarkPatchT (const HalfEdge* h, const char* vertices, size_t stride) {
init(h,vertices,stride);
}
__forceinline GeneralCatmullClarkPatchT (const HalfEdge* first_half_edge, const BufferView<Vec3fa>& vertices) {
init(first_half_edge,vertices.getPtr(),vertices.getStride());
}
__forceinline void init (const HalfEdge* h, const char* vertices, size_t stride)
{
unsigned int i = 0;
const HalfEdge* edge = h;
do {
ring[i].init(edge,vertices,stride);
edge = edge->next();
i++;
} while ((edge != h) && (i < SIZE));
N = i;
}
__forceinline unsigned size() const {
return N;
}
__forceinline bool isQuadPatch() const {
return (N == 4) && ring[0].only_quads && ring[1].only_quads && ring[2].only_quads && ring[3].only_quads;
}
static __forceinline void init_regular(const CatmullClark1RingT<Vertex,Vertex_t>& p0,
const CatmullClark1RingT<Vertex,Vertex_t>& p1,
CatmullClark1RingT<Vertex,Vertex_t>& dest0,
CatmullClark1RingT<Vertex,Vertex_t>& dest1)
{
assert(p1.face_valence > 2);
dest1.vertex_level = dest0.vertex_level = p0.edge_level;
dest1.face_valence = dest0.face_valence = 4;
dest1.edge_valence = dest0.edge_valence = 8;
dest1.border_index = dest0.border_index = -1;
dest1.vtx = dest0.vtx = (Vertex_t)p0.ring[0];
dest1.vertex_crease_weight = dest0.vertex_crease_weight = 0.0f;
dest1.ring[2] = dest0.ring[0] = (Vertex_t)p0.ring[1];
dest1.ring[1] = dest0.ring[7] = (Vertex_t)p1.ring[0];
dest1.ring[0] = dest0.ring[6] = (Vertex_t)p1.vtx;
dest1.ring[7] = dest0.ring[5] = (Vertex_t)p1.ring[4];
dest1.ring[6] = dest0.ring[4] = (Vertex_t)p0.ring[p0.edge_valence-1];
dest1.ring[5] = dest0.ring[3] = (Vertex_t)p0.ring[p0.edge_valence-2];
dest1.ring[4] = dest0.ring[2] = (Vertex_t)p0.vtx;
dest1.ring[3] = dest0.ring[1] = (Vertex_t)p0.ring[2];
dest1.crease_weight[1] = dest0.crease_weight[0] = 0.0f;
dest1.crease_weight[0] = dest0.crease_weight[3] = p1.crease_weight[1];
dest1.crease_weight[3] = dest0.crease_weight[2] = 0.0f;
dest1.crease_weight[2] = dest0.crease_weight[1] = p0.crease_weight[0];
if (p0.eval_unique_identifier <= p1.eval_unique_identifier)
{
dest0.eval_start_index = 3;
dest1.eval_start_index = 0;
dest0.eval_unique_identifier = p0.eval_unique_identifier;
dest1.eval_unique_identifier = p0.eval_unique_identifier;
}
else
{
dest0.eval_start_index = 1;
dest1.eval_start_index = 2;
dest0.eval_unique_identifier = p1.eval_unique_identifier;
dest1.eval_unique_identifier = p1.eval_unique_identifier;
}
}
static __forceinline void init_border(const CatmullClark1RingT<Vertex,Vertex_t> &p0,
const CatmullClark1RingT<Vertex,Vertex_t> &p1,
CatmullClark1RingT<Vertex,Vertex_t> &dest0,
CatmullClark1RingT<Vertex,Vertex_t> &dest1)
{
dest1.vertex_level = dest0.vertex_level = p0.edge_level;
dest1.face_valence = dest0.face_valence = 3;
dest1.edge_valence = dest0.edge_valence = 6;
dest0.border_index = 2;
dest1.border_index = 4;
dest1.vtx = dest0.vtx = (Vertex_t)p0.ring[0];
dest1.vertex_crease_weight = dest0.vertex_crease_weight = 0.0f;
dest1.ring[2] = dest0.ring[0] = (Vertex_t)p0.ring[1];
dest1.ring[1] = dest0.ring[5] = (Vertex_t)p1.ring[0];
dest1.ring[0] = dest0.ring[4] = (Vertex_t)p1.vtx;
dest1.ring[5] = dest0.ring[3] = (Vertex_t)p0.ring[p0.border_index+1]; // dummy
dest1.ring[4] = dest0.ring[2] = (Vertex_t)p0.vtx;
dest1.ring[3] = dest0.ring[1] = (Vertex_t)p0.ring[2];
dest1.crease_weight[1] = dest0.crease_weight[0] = 0.0f;
dest1.crease_weight[0] = dest0.crease_weight[2] = p1.crease_weight[1];
dest1.crease_weight[2] = dest0.crease_weight[1] = p0.crease_weight[0];
if (p0.eval_unique_identifier <= p1.eval_unique_identifier)
{
dest0.eval_start_index = 1;
dest1.eval_start_index = 2;
dest0.eval_unique_identifier = p0.eval_unique_identifier;
dest1.eval_unique_identifier = p0.eval_unique_identifier;
}
else
{
dest0.eval_start_index = 2;
dest1.eval_start_index = 0;
dest0.eval_unique_identifier = p1.eval_unique_identifier;
dest1.eval_unique_identifier = p1.eval_unique_identifier;
}
}
static __forceinline void init_regular(const Vertex_t &center, const array_t<Vertex_t,2*SIZE>& center_ring, const float vertex_level, const unsigned int N, const unsigned int offset, CatmullClark1RingT<Vertex,Vertex_t> &dest)
{
assert(N<(MAX_RING_FACE_VALENCE));
assert(2*N<(MAX_RING_EDGE_VALENCE));
dest.vertex_level = vertex_level;
dest.face_valence = N;
dest.edge_valence = 2*N;
dest.border_index = -1;
dest.vtx = (Vertex_t)center;
dest.vertex_crease_weight = 0.0f;
for (unsigned i=0; i<2*N; i++) {
dest.ring[i] = (Vertex_t)center_ring[(2*N+offset+i-1)%(2*N)];
assert(isvalid(dest.ring[i]));
}
for (unsigned i=0; i<N; i++)
dest.crease_weight[i] = 0.0f;
assert(offset <= 2*N);
dest.eval_start_index = (2*N-offset)>>1;
if (dest.eval_start_index >= dest.face_valence) dest.eval_start_index -= dest.face_valence;
assert( dest.eval_start_index < dest.face_valence );
dest.eval_unique_identifier = 0;
}
__noinline void subdivide(array_t<CatmullClarkPatch,SIZE>& patch, unsigned& N_o) const
{
N_o = N;
assert( N );
for (unsigned i=0; i<N; i++) {
unsigned ip1 = (i+1)%N; // FIXME: %
ring[i].subdivide(patch[i].ring[0]);
patch[i] .ring[0].edge_level = 0.5f*ring[i].edge_level;
patch[ip1].ring[3].edge_level = 0.5f*ring[i].edge_level;
assert( patch[i].ring[0].hasValidPositions() );
}
assert(N < 2*SIZE);
Vertex_t center = Vertex_t(0.0f);
array_t<Vertex_t,2*SIZE> center_ring;
float center_vertex_level = 2.0f; // guarantees that irregular vertices get always isolated also for non-quads
for (unsigned i=0; i<N; i++)
{
unsigned ip1 = (i+1)%N; // FIXME: %
unsigned im1 = (i+N-1)%N; // FIXME: %
bool regular = ring[i].has_last_face() && ring[ip1].face_valence > 2;
if (likely(regular)) init_regular(patch[i].ring[0],patch[ip1].ring[0],patch[i].ring[1],patch[ip1].ring[3]);
else init_border (patch[i].ring[0],patch[ip1].ring[0],patch[i].ring[1],patch[ip1].ring[3]);
assert( patch[i].ring[1].hasValidPositions() );
assert( patch[ip1].ring[3].hasValidPositions() );
float level = 0.25f*(ring[im1].edge_level+ring[ip1].edge_level);
patch[i].ring[1].edge_level = patch[ip1].ring[2].edge_level = level;
center_vertex_level = max(center_vertex_level,level);
center += ring[i].vtx;
center_ring[2*i+0] = (Vertex_t)patch[i].ring[0].vtx;
center_ring[2*i+1] = (Vertex_t)patch[i].ring[0].ring[0];
}
center /= float(N);
for (unsigned int i=0; i<N; i++) {
init_regular(center,center_ring,center_vertex_level,N,2*i,patch[i].ring[2]);
assert( patch[i].ring[2].hasValidPositions() );
}
}
void init(CatmullClarkPatch& patch) const
{
assert(size() == 4);
ring[0].convert(patch.ring[0]);
ring[1].convert(patch.ring[1]);
ring[2].convert(patch.ring[2]);
ring[3].convert(patch.ring[3]);
}
static void fix_quad_ring_order (array_t<CatmullClarkPatch,GeneralCatmullClarkPatchT::SIZE>& patches)
{
CatmullClark1Ring patches1ring1 = patches[1].ring[1];
patches[1].ring[1] = patches[1].ring[0]; // FIXME: optimize these assignments
patches[1].ring[0] = patches[1].ring[3];
patches[1].ring[3] = patches[1].ring[2];
patches[1].ring[2] = patches1ring1;
CatmullClark1Ring patches2ring2 = patches[2].ring[2];
patches[2].ring[2] = patches[2].ring[0];
patches[2].ring[0] = patches2ring2;
CatmullClark1Ring patches2ring3 = patches[2].ring[3];
patches[2].ring[3] = patches[2].ring[1];
patches[2].ring[1] = patches2ring3;
CatmullClark1Ring patches3ring3 = patches[3].ring[3];
patches[3].ring[3] = patches[3].ring[0];
patches[3].ring[0] = patches[3].ring[1];
patches[3].ring[1] = patches[3].ring[2];
patches[3].ring[2] = patches3ring3;
}
__forceinline void getLimitBorder(BezierCurve curves[GeneralCatmullClarkPatchT::SIZE]) const
{
Vertex P0 = ring[0].getLimitVertex();
for (unsigned i=0; i<N; i++)
{
const unsigned i0 = i, i1 = i+1==N ? 0 : i+1;
const Vertex P1 = madd(1.0f/3.0f,ring[i0].getLimitTangent(),P0);
const Vertex P3 = ring[i1].getLimitVertex();
const Vertex P2 = madd(1.0f/3.0f,ring[i1].getSecondLimitTangent(),P3);
new (&curves[i]) BezierCurve(P0,P1,P2,P3);
P0 = P3;
}
}
__forceinline void getLimitBorder(BezierCurve curves[2], const unsigned subPatch) const
{
const unsigned i0 = subPatch;
const Vertex t0_p = ring[i0].getLimitTangent();
const Vertex t0_m = ring[i0].getSecondLimitTangent();
const unsigned i1 = subPatch+1 == N ? 0 : subPatch+1;
const Vertex t1_p = ring[i1].getLimitTangent();
const Vertex t1_m = ring[i1].getSecondLimitTangent();
const unsigned i2 = subPatch == 0 ? N-1 : subPatch-1;
const Vertex t2_p = ring[i2].getLimitTangent();
const Vertex t2_m = ring[i2].getSecondLimitTangent();
const Vertex b00 = ring[i0].getLimitVertex();
const Vertex b03 = ring[i1].getLimitVertex();
const Vertex b33 = ring[i2].getLimitVertex();
const Vertex b01 = madd(1.0/3.0f,t0_p,b00);
const Vertex b11 = madd(1.0/3.0f,t0_m,b00);
//const Vertex b13 = madd(1.0/3.0f,t1_p,b03);
const Vertex b02 = madd(1.0/3.0f,t1_m,b03);
const Vertex b22 = madd(1.0/3.0f,t2_p,b33);
const Vertex b23 = madd(1.0/3.0f,t2_m,b33);
new (&curves[0]) BezierCurve(b00,b01,b02,b03);
new (&curves[1]) BezierCurve(b33,b22,b11,b00);
}
friend __forceinline embree_ostream operator<<(embree_ostream o, const GeneralCatmullClarkPatchT &p)
{
o << "GeneralCatmullClarkPatch { " << embree_endl;
for (unsigned i=0; i<p.N; i++)
o << "ring" << i << ": " << p.ring[i] << embree_endl;
o << "}" << embree_endl;
return o;
}
};
typedef GeneralCatmullClarkPatchT<Vec3fa,Vec3fa_t> GeneralCatmullClarkPatch3fa;
}