godot/thirdparty/vhacd/src/FloatMath.cpp

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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <math.h>
#include <float.h>
#include "FloatMath.h"
#include <vector>
#define REAL float
#include "FloatMath.inl"
#undef REAL
#define REAL double
#include "FloatMath.inl"