godot/drivers/unix/ip_unix.cpp

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/*************************************************************************/
/* ip_unix.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "ip_unix.h"
#if defined(UNIX_ENABLED) || defined(WINDOWS_ENABLED)
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#include <string.h>
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#ifdef WINDOWS_ENABLED
// Workaround mingw missing flags!
#ifndef AI_ADDRCONFIG
#define AI_ADDRCONFIG 0x00000400
#endif
#ifndef AI_V4MAPPED
#define AI_V4MAPPED 0x00000800
#endif
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#ifdef UWP_ENABLED
#include <ws2tcpip.h>
#include <winsock2.h>
#include <windows.h>
#include <stdio.h>
#else
#define WINVER 0x0600
#include <ws2tcpip.h>
#include <winsock2.h>
#include <windows.h>
#include <stdio.h>
#include <iphlpapi.h>
#endif
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#else
#include <netdb.h>
#ifdef ANDROID_ENABLED
#include "platform/android/ifaddrs_android.h"
#else
#ifdef __FreeBSD__
#include <sys/types.h>
#endif
#include <ifaddrs.h>
#endif
#include <arpa/inet.h>
#include <sys/socket.h>
#ifdef __FreeBSD__
#include <netinet/in.h>
#endif
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#endif
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static IP_Address _sockaddr2ip(struct sockaddr* p_addr) {
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IP_Address ip;
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if (p_addr->sa_family == AF_INET) {
struct sockaddr_in* addr = (struct sockaddr_in*)p_addr;
ip.field32[0] = *((unsigned long*)&addr->sin_addr);
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ip.type = IP_Address::TYPE_IPV4;
} else {
struct sockaddr_in6* addr6 = (struct sockaddr_in6*)p_addr;
for (int i=0; i<16; i++)
ip.field8[i] = addr6->sin6_addr.s6_addr[i];
ip.type = IP_Address::TYPE_IPV6;
};
return ip;
};
IP_Address IP_Unix::_resolve_hostname(const String& p_hostname, Type p_type) {
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struct addrinfo hints;
struct addrinfo* result;
memset(&hints, 0, sizeof(struct addrinfo));
if (p_type == TYPE_IPV4) {
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hints.ai_family = AF_INET;
} else if (p_type == TYPE_IPV6) {
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hints.ai_family = AF_INET6;
hints.ai_flags = 0;
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} else {
hints.ai_family = AF_UNSPEC;
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#ifdef ANDROID_ENABLED
// AI_V4MAPPED is not supported by android getaadrinfo
hints.ai_flags = AI_ADDRCONFIG;
#else
hints.ai_flags = (AI_V4MAPPED | AI_ADDRCONFIG);
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#endif
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};
int s = getaddrinfo(p_hostname.utf8().get_data(), NULL, &hints, &result);
if (s != 0) {
ERR_PRINT("getaddrinfo failed!");
return IP_Address();
};
if (result == NULL || result->ai_addr == NULL) {
ERR_PRINT("Invalid response from getaddrinfo");
return IP_Address();
};
IP_Address ip = _sockaddr2ip(result->ai_addr);
freeaddrinfo(result);
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return ip;
}
#if defined(WINDOWS_ENABLED)
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#if defined(UWP_ENABLED)
void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const {
using namespace Windows::Networking;
using namespace Windows::Networking::Connectivity;
auto hostnames = NetworkInformation::GetHostNames();
for (int i = 0; i < hostnames->Size; i++) {
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if (hostnames->GetAt(i)->Type == HostNameType::Ipv4 || hostnames->GetAt(i)->Type == HostNameType::Ipv6 && hostnames->GetAt(i)->IPInformation != nullptr) {
r_addresses->push_back(IP_Address(String(hostnames->GetAt(i)->CanonicalName->Data())));
}
}
};
#else
void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const {
ULONG buf_size = 1024;
IP_ADAPTER_ADDRESSES* addrs;
while (true) {
addrs = (IP_ADAPTER_ADDRESSES*)memalloc(buf_size);
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int err = GetAdaptersAddresses(AF_UNSPEC, GAA_FLAG_SKIP_ANYCAST |
GAA_FLAG_SKIP_MULTICAST |
GAA_FLAG_SKIP_DNS_SERVER |
GAA_FLAG_SKIP_FRIENDLY_NAME,
NULL, addrs, &buf_size);
if (err == NO_ERROR) {
break;
};
memfree(addrs);
if (err == ERROR_BUFFER_OVERFLOW) {
continue; // will go back and alloc the right size
};
ERR_EXPLAIN("Call to GetAdaptersAddresses failed with error " + itos(err));
ERR_FAIL();
return;
};
IP_ADAPTER_ADDRESSES* adapter = addrs;
while (adapter != NULL) {
IP_ADAPTER_UNICAST_ADDRESS* address = adapter->FirstUnicastAddress;
while (address != NULL) {
IP_Address ip;
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if (address->Address.lpSockaddr->sa_family == AF_INET) {
SOCKADDR_IN* ipv4 = reinterpret_cast<SOCKADDR_IN*>(address->Address.lpSockaddr);
ip.field32[0] = *((unsigned long*)&ipv4->sin_addr);
ip.type = IP_Address::TYPE_IPV4;
} else { // ipv6
SOCKADDR_IN6* ipv6 = reinterpret_cast<SOCKADDR_IN6*>(address->Address.lpSockaddr);
for (int i=0; i<16; i++) {
ip.field8[i] = ipv6->sin6_addr.s6_addr[i];
};
ip.type = IP_Address::TYPE_IPV6;
};
r_addresses->push_back(ip);
address = address->Next;
};
adapter = adapter->Next;
};
memfree(addrs);
};
#endif
#else
void IP_Unix::get_local_addresses(List<IP_Address> *r_addresses) const {
struct ifaddrs * ifAddrStruct=NULL;
struct ifaddrs * ifa=NULL;
getifaddrs(&ifAddrStruct);
for (ifa = ifAddrStruct; ifa != NULL; ifa = ifa->ifa_next) {
if (!ifa->ifa_addr)
continue;
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IP_Address ip = _sockaddr2ip(ifa->ifa_addr);
r_addresses->push_back(ip);
}
if (ifAddrStruct!=NULL) freeifaddrs(ifAddrStruct);
}
#endif
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void IP_Unix::make_default() {
_create=_create_unix;
}
IP* IP_Unix::_create_unix() {
return memnew( IP_Unix );
}
IP_Unix::IP_Unix() {
}
#endif