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/**************************************************************************/
/* arvr_interface.cpp */
/**************************************************************************/
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/* GODOT ENGINE */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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# include "arvr_interface.h"
void ARVRInterface : : _bind_methods ( ) {
ClassDB : : bind_method ( D_METHOD ( " get_name " ) , & ARVRInterface : : get_name ) ;
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ClassDB : : bind_method ( D_METHOD ( " get_capabilities " ) , & ARVRInterface : : get_capabilities ) ;
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ClassDB : : bind_method ( D_METHOD ( " is_primary " ) , & ARVRInterface : : is_primary ) ;
ClassDB : : bind_method ( D_METHOD ( " set_is_primary " , " enable " ) , & ARVRInterface : : set_is_primary ) ;
ClassDB : : bind_method ( D_METHOD ( " is_initialized " ) , & ARVRInterface : : is_initialized ) ;
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ClassDB : : bind_method ( D_METHOD ( " set_is_initialized " , " initialized " ) , & ARVRInterface : : set_is_initialized ) ;
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ClassDB : : bind_method ( D_METHOD ( " initialize " ) , & ARVRInterface : : initialize ) ;
ClassDB : : bind_method ( D_METHOD ( " uninitialize " ) , & ARVRInterface : : uninitialize ) ;
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ClassDB : : bind_method ( D_METHOD ( " get_tracking_status " ) , & ARVRInterface : : get_tracking_status ) ;
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ClassDB : : bind_method ( D_METHOD ( " get_render_targetsize " ) , & ARVRInterface : : get_render_targetsize ) ;
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ClassDB : : bind_method ( D_METHOD ( " is_stereo " ) , & ARVRInterface : : is_stereo ) ;
ADD_GROUP ( " Interface " , " interface_ " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL , " interface_is_primary " ) , " set_is_primary " , " is_primary " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL , " interface_is_initialized " ) , " set_is_initialized " , " is_initialized " ) ;
// we don't have any properties specific to VR yet....
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// but we do have properties specific to AR....
ClassDB : : bind_method ( D_METHOD ( " get_anchor_detection_is_enabled " ) , & ARVRInterface : : get_anchor_detection_is_enabled ) ;
ClassDB : : bind_method ( D_METHOD ( " set_anchor_detection_is_enabled " , " enable " ) , & ARVRInterface : : set_anchor_detection_is_enabled ) ;
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ClassDB : : bind_method ( D_METHOD ( " get_camera_feed_id " ) , & ARVRInterface : : get_camera_feed_id ) ;
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ADD_GROUP ( " AR " , " ar_ " ) ;
ADD_PROPERTY ( PropertyInfo ( Variant : : BOOL , " ar_is_anchor_detection_enabled " ) , " set_anchor_detection_is_enabled " , " get_anchor_detection_is_enabled " ) ;
BIND_ENUM_CONSTANT ( ARVR_NONE ) ;
BIND_ENUM_CONSTANT ( ARVR_MONO ) ;
BIND_ENUM_CONSTANT ( ARVR_STEREO ) ;
BIND_ENUM_CONSTANT ( ARVR_AR ) ;
BIND_ENUM_CONSTANT ( ARVR_EXTERNAL ) ;
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BIND_ENUM_CONSTANT ( EYE_MONO ) ;
BIND_ENUM_CONSTANT ( EYE_LEFT ) ;
BIND_ENUM_CONSTANT ( EYE_RIGHT ) ;
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BIND_ENUM_CONSTANT ( ARVR_NORMAL_TRACKING ) ;
BIND_ENUM_CONSTANT ( ARVR_EXCESSIVE_MOTION ) ;
BIND_ENUM_CONSTANT ( ARVR_INSUFFICIENT_FEATURES ) ;
BIND_ENUM_CONSTANT ( ARVR_UNKNOWN_TRACKING ) ;
BIND_ENUM_CONSTANT ( ARVR_NOT_TRACKING ) ;
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} ;
StringName ARVRInterface : : get_name ( ) const {
return " Unknown " ;
} ;
bool ARVRInterface : : is_primary ( ) {
ARVRServer * arvr_server = ARVRServer : : get_singleton ( ) ;
ERR_FAIL_NULL_V ( arvr_server , false ) ;
return arvr_server - > get_primary_interface ( ) = = this ;
} ;
void ARVRInterface : : set_is_primary ( bool p_is_primary ) {
ARVRServer * arvr_server = ARVRServer : : get_singleton ( ) ;
ERR_FAIL_NULL ( arvr_server ) ;
if ( p_is_primary ) {
ERR_FAIL_COND ( ! is_initialized ( ) ) ;
arvr_server - > set_primary_interface ( this ) ;
} else {
arvr_server - > clear_primary_interface_if ( this ) ;
} ;
} ;
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void ARVRInterface : : set_is_initialized ( bool p_initialized ) {
if ( p_initialized ) {
if ( ! is_initialized ( ) ) {
initialize ( ) ;
} ;
} else {
if ( is_initialized ( ) ) {
uninitialize ( ) ;
} ;
} ;
} ;
ARVRInterface : : Tracking_status ARVRInterface : : get_tracking_status ( ) const {
return tracking_state ;
} ;
ARVRInterface : : ARVRInterface ( ) {
tracking_state = ARVR_UNKNOWN_TRACKING ;
} ;
ARVRInterface : : ~ ARVRInterface ( ) { } ;
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// optional render to external texture which enhances performance on those platforms that require us to submit our end result into special textures.
unsigned int ARVRInterface : : get_external_texture_for_eye ( ARVRInterface : : Eyes p_eye ) {
return 0 ;
} ;
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// optional render to external depth texture which enhances performance on those platforms that require us to submit our end result into special textures.
unsigned int ARVRInterface : : get_external_depth_for_eye ( ARVRInterface : : Eyes p_eye ) {
return 0 ;
} ;
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/** these will only be implemented on AR interfaces, so we want dummies for VR **/
bool ARVRInterface : : get_anchor_detection_is_enabled ( ) const {
return false ;
} ;
void ARVRInterface : : set_anchor_detection_is_enabled ( bool p_enable ) {
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
} ;
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int ARVRInterface : : get_camera_feed_id ( ) {
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
return 0 ;
} ;