2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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/* memory_pool_dynamic.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:11:45 +00:00
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/* https://godotengine.org */
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2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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2018-01-02 10:27:24 +00:00
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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2014-02-10 01:10:30 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef MEMORY_POOL_DYNAMIC_H
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#define MEMORY_POOL_DYNAMIC_H
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#include "typedefs.h"
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class MemoryPoolDynamic {
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2017-03-18 23:36:26 +00:00
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static MemoryPoolDynamic *singleton;
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2014-02-10 01:10:30 +00:00
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protected:
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2017-03-18 23:36:26 +00:00
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friend class Memory;
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friend class MID;
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2014-02-10 01:10:30 +00:00
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enum {
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2016-03-08 23:00:52 +00:00
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2017-03-18 23:36:26 +00:00
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INVALID_ID = 0xFFFFFFFF
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2014-02-10 01:10:30 +00:00
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};
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2016-03-08 23:00:52 +00:00
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2017-03-18 23:36:26 +00:00
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static MemoryPoolDynamic *get_singleton();
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2014-02-10 01:10:30 +00:00
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typedef uint64_t ID;
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2017-03-18 23:36:26 +00:00
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virtual ID alloc(size_t p_amount, const char *p_description) = 0;
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virtual void free(ID p_id) = 0;
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virtual Error realloc(ID p_id, size_t p_amount) = 0;
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virtual bool is_valid(ID p_id) = 0;
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virtual size_t get_size(ID p_id) const = 0;
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virtual const char *get_description(ID p_id) const = 0;
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2014-02-10 01:10:30 +00:00
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2017-03-18 23:36:26 +00:00
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virtual Error lock(ID p_id) = 0;
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virtual void *get(ID p_ID) = 0;
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virtual Error unlock(ID p_id) = 0;
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virtual bool is_locked(ID p_id) const = 0;
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2016-03-08 23:00:52 +00:00
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2017-03-18 23:36:26 +00:00
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virtual size_t get_available_mem() const = 0;
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virtual size_t get_total_usage() const = 0;
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2014-02-10 01:10:30 +00:00
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MemoryPoolDynamic();
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2017-03-18 23:36:26 +00:00
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2014-02-10 01:10:30 +00:00
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public:
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virtual ~MemoryPoolDynamic();
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};
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#endif
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