godot/thirdparty/etcpak/DataProvider.hpp

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#ifndef __DATAPROVIDER_HPP__
#define __DATAPROVIDER_HPP__
#include <memory>
#include <stdint.h>
#include <vector>
#include "Bitmap.hpp"
struct DataPart
{
const uint32_t* src;
unsigned int width;
unsigned int lines;
unsigned int offset;
};
class DataProvider
{
public:
DataProvider( const char* fn, bool mipmap, bool bgr );
~DataProvider();
unsigned int NumberOfParts() const;
DataPart NextPart();
bool Alpha() const { return m_bmp[0]->Alpha(); }
const v2i& Size() const { return m_bmp[0]->Size(); }
const Bitmap& ImageData() const { return *m_bmp[0]; }
private:
std::vector<std::unique_ptr<Bitmap>> m_bmp;
Bitmap* m_current;
unsigned int m_offset;
unsigned int m_lines;
bool m_mipmap;
bool m_done;
};
#endif