2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
2021-10-18 19:24:30 +00:00
|
|
|
/* godot_step_3d.h */
|
2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 12:16:55 +00:00
|
|
|
/* https://godotengine.org */
|
2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
2022-01-03 20:27:34 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2014-02-10 01:10:30 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2021-10-18 19:24:30 +00:00
|
|
|
#ifndef GODOT_STEP_3D_H
|
|
|
|
#define GODOT_STEP_3D_H
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2021-10-18 19:24:30 +00:00
|
|
|
#include "godot_space_3d.h"
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2022-07-23 17:12:41 +00:00
|
|
|
#include "core/object/worker_thread_pool.h"
|
2021-04-12 23:22:06 +00:00
|
|
|
#include "core/templates/local_vector.h"
|
|
|
|
|
2021-10-18 19:24:30 +00:00
|
|
|
class GodotStep3D {
|
2021-09-14 09:01:49 +00:00
|
|
|
uint64_t _step = 1;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2021-04-20 01:38:11 +00:00
|
|
|
int iterations = 0;
|
|
|
|
real_t delta = 0.0;
|
|
|
|
|
2021-10-18 19:24:30 +00:00
|
|
|
LocalVector<LocalVector<GodotBody3D *>> body_islands;
|
|
|
|
LocalVector<LocalVector<GodotConstraint3D *>> constraint_islands;
|
|
|
|
LocalVector<GodotConstraint3D *> all_constraints;
|
2021-04-12 23:22:06 +00:00
|
|
|
|
2021-10-18 19:24:30 +00:00
|
|
|
void _populate_island(GodotBody3D *p_body, LocalVector<GodotBody3D *> &p_body_island, LocalVector<GodotConstraint3D *> &p_constraint_island);
|
|
|
|
void _populate_island_soft_body(GodotSoftBody3D *p_soft_body, LocalVector<GodotBody3D *> &p_body_island, LocalVector<GodotConstraint3D *> &p_constraint_island);
|
2021-04-20 01:38:11 +00:00
|
|
|
void _setup_contraint(uint32_t p_constraint_index, void *p_userdata = nullptr);
|
2021-10-18 19:24:30 +00:00
|
|
|
void _pre_solve_island(LocalVector<GodotConstraint3D *> &p_constraint_island) const;
|
2021-04-20 01:38:11 +00:00
|
|
|
void _solve_island(uint32_t p_island_index, void *p_userdata = nullptr);
|
2021-10-18 19:24:30 +00:00
|
|
|
void _check_suspend(const LocalVector<GodotBody3D *> &p_body_island) const;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-02-13 23:25:05 +00:00
|
|
|
public:
|
2021-12-03 17:38:40 +00:00
|
|
|
void step(GodotSpace3D *p_space, real_t p_delta);
|
2021-10-18 19:24:30 +00:00
|
|
|
GodotStep3D();
|
|
|
|
~GodotStep3D();
|
2014-02-10 01:10:30 +00:00
|
|
|
};
|
|
|
|
|
2021-10-18 19:24:30 +00:00
|
|
|
#endif // GODOT_STEP_3D_H
|