2021-08-23 05:23:16 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* xr_interface_extension.cpp */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
|
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#include "xr_interface_extension.h"
|
2021-09-20 08:51:37 +00:00
|
|
|
#include "servers/rendering/renderer_rd/renderer_storage_rd.h"
|
2021-08-29 02:52:19 +00:00
|
|
|
#include "servers/rendering/renderer_storage.h"
|
|
|
|
#include "servers/rendering/rendering_server_globals.h"
|
2021-08-23 05:23:16 +00:00
|
|
|
|
|
|
|
void XRInterfaceExtension::_bind_methods() {
|
|
|
|
GDVIRTUAL_BIND(_get_name);
|
|
|
|
GDVIRTUAL_BIND(_get_capabilities);
|
|
|
|
|
|
|
|
GDVIRTUAL_BIND(_is_initialized);
|
|
|
|
GDVIRTUAL_BIND(_initialize);
|
|
|
|
GDVIRTUAL_BIND(_uninitialize);
|
|
|
|
|
|
|
|
GDVIRTUAL_BIND(_get_tracking_status);
|
|
|
|
|
|
|
|
GDVIRTUAL_BIND(_get_render_target_size);
|
|
|
|
GDVIRTUAL_BIND(_get_view_count);
|
|
|
|
GDVIRTUAL_BIND(_get_camera_transform);
|
|
|
|
GDVIRTUAL_BIND(_get_transform_for_view, "view", "cam_transform");
|
|
|
|
GDVIRTUAL_BIND(_get_projection_for_view, "view", "aspect", "z_near", "z_far");
|
|
|
|
|
2021-09-05 01:33:29 +00:00
|
|
|
GDVIRTUAL_BIND(_commit_views, "render_target", "screen_rect");
|
2021-08-23 05:23:16 +00:00
|
|
|
|
|
|
|
GDVIRTUAL_BIND(_process);
|
|
|
|
GDVIRTUAL_BIND(_notification, "what");
|
|
|
|
|
|
|
|
// we don't have any properties specific to VR yet....
|
|
|
|
|
|
|
|
// but we do have properties specific to AR....
|
|
|
|
GDVIRTUAL_BIND(_get_anchor_detection_is_enabled);
|
|
|
|
GDVIRTUAL_BIND(_set_anchor_detection_is_enabled, "enabled");
|
|
|
|
GDVIRTUAL_BIND(_get_camera_feed_id);
|
2021-08-29 02:52:19 +00:00
|
|
|
|
|
|
|
// helper methods
|
|
|
|
ClassDB::bind_method(D_METHOD("add_blit", "render_target", "src_rect", "dst_rect", "use_layer", "layer", "apply_lens_distortion", "eye_center", "k1", "k2", "upscale", "aspect_ratio"), &XRInterfaceExtension::add_blit);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_render_target_texture", "render_target"), &XRInterfaceExtension::get_render_target_texture);
|
|
|
|
// ClassDB::bind_method(D_METHOD("get_render_target_depth", "render_target"), &XRInterfaceExtension::get_render_target_depth);
|
2021-08-23 05:23:16 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
StringName XRInterfaceExtension::get_name() const {
|
|
|
|
StringName name;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_name, name)) {
|
|
|
|
return name;
|
|
|
|
}
|
|
|
|
|
|
|
|
return "Unknown";
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t XRInterfaceExtension::get_capabilities() const {
|
|
|
|
uint32_t capabilities;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_capabilities, capabilities)) {
|
|
|
|
return capabilities;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool XRInterfaceExtension::is_initialized() const {
|
|
|
|
bool initialised = false;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_is_initialized, initialised)) {
|
|
|
|
return initialised;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool XRInterfaceExtension::initialize() {
|
|
|
|
bool initialised = false;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_initialize, initialised)) {
|
|
|
|
return initialised;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void XRInterfaceExtension::uninitialize() {
|
|
|
|
GDVIRTUAL_CALL(_uninitialize);
|
|
|
|
}
|
|
|
|
|
|
|
|
XRInterface::TrackingStatus XRInterfaceExtension::get_tracking_status() const {
|
|
|
|
uint32_t status;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_tracking_status, status)) {
|
|
|
|
return TrackingStatus(status);
|
|
|
|
}
|
|
|
|
|
|
|
|
return XR_UNKNOWN_TRACKING;
|
|
|
|
}
|
|
|
|
|
|
|
|
/** these will only be implemented on AR interfaces, so we want dummies for VR **/
|
|
|
|
bool XRInterfaceExtension::get_anchor_detection_is_enabled() const {
|
|
|
|
bool enabled;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_anchor_detection_is_enabled, enabled)) {
|
|
|
|
return enabled;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void XRInterfaceExtension::set_anchor_detection_is_enabled(bool p_enable) {
|
|
|
|
// don't do anything here, this needs to be implemented on AR interface to enable/disable things like plane detection etc.
|
|
|
|
GDVIRTUAL_CALL(_set_anchor_detection_is_enabled, p_enable);
|
|
|
|
}
|
|
|
|
|
|
|
|
int XRInterfaceExtension::get_camera_feed_id() {
|
|
|
|
int feed_id;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_camera_feed_id, feed_id)) {
|
|
|
|
return feed_id;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
Size2 XRInterfaceExtension::get_render_target_size() {
|
|
|
|
Size2 size;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_render_target_size, size)) {
|
|
|
|
return size;
|
|
|
|
}
|
|
|
|
|
|
|
|
return Size2(0, 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t XRInterfaceExtension::get_view_count() {
|
|
|
|
uint32_t view_count;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_view_count, view_count)) {
|
|
|
|
return view_count;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
Transform3D XRInterfaceExtension::get_camera_transform() {
|
|
|
|
Transform3D transform;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_camera_transform, transform)) {
|
|
|
|
return transform;
|
|
|
|
}
|
|
|
|
|
|
|
|
return Transform3D();
|
|
|
|
}
|
|
|
|
|
|
|
|
Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) {
|
|
|
|
Transform3D transform;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_transform_for_view, p_view, p_cam_transform, transform)) {
|
|
|
|
return transform;
|
|
|
|
}
|
|
|
|
|
|
|
|
return Transform3D();
|
|
|
|
}
|
|
|
|
|
2021-08-28 04:32:40 +00:00
|
|
|
CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) {
|
2021-08-23 05:23:16 +00:00
|
|
|
CameraMatrix cm;
|
|
|
|
PackedFloat64Array arr;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_get_projection_for_view, p_view, p_aspect, p_z_near, p_z_far, arr)) {
|
|
|
|
ERR_FAIL_COND_V_MSG(arr.size() != 16, CameraMatrix(), "Projection matrix must contain 16 floats");
|
|
|
|
real_t *m = (real_t *)cm.matrix;
|
|
|
|
for (int i = 0; i < 16; i++) {
|
|
|
|
m[i] = arr[i];
|
|
|
|
}
|
|
|
|
return cm;
|
|
|
|
}
|
|
|
|
|
|
|
|
return CameraMatrix();
|
|
|
|
}
|
|
|
|
|
2021-08-28 04:32:40 +00:00
|
|
|
void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) {
|
2021-08-23 05:23:16 +00:00
|
|
|
BlitToScreen blit;
|
|
|
|
|
|
|
|
ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!");
|
|
|
|
|
|
|
|
blit.render_target = p_render_target;
|
2021-08-29 04:52:43 +00:00
|
|
|
blit.src_rect = p_src_rect;
|
|
|
|
blit.dst_rect = p_dst_rect;
|
2021-08-23 05:23:16 +00:00
|
|
|
|
|
|
|
blit.multi_view.use_layer = p_use_layer;
|
|
|
|
blit.multi_view.layer = p_layer;
|
|
|
|
|
|
|
|
blit.lens_distortion.apply = p_apply_lens_distortion;
|
|
|
|
blit.lens_distortion.eye_center = p_eye_center;
|
|
|
|
blit.lens_distortion.k1 = p_k1;
|
|
|
|
blit.lens_distortion.k2 = p_k2;
|
|
|
|
blit.lens_distortion.upscale = p_upscale;
|
|
|
|
blit.lens_distortion.aspect_ratio = p_aspect_ratio;
|
|
|
|
|
|
|
|
blits.push_back(blit);
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector<BlitToScreen> XRInterfaceExtension::commit_views(RID p_render_target, const Rect2 &p_screen_rect) {
|
|
|
|
// This is just so our XR plugin can add blits...
|
|
|
|
blits.clear();
|
|
|
|
can_add_blits = true;
|
|
|
|
|
|
|
|
if (GDVIRTUAL_CALL(_commit_views, p_render_target, p_screen_rect)) {
|
|
|
|
return blits;
|
|
|
|
}
|
|
|
|
|
|
|
|
can_add_blits = false;
|
|
|
|
return blits;
|
|
|
|
}
|
|
|
|
|
|
|
|
void XRInterfaceExtension::process() {
|
|
|
|
GDVIRTUAL_CALL(_process);
|
|
|
|
}
|
|
|
|
|
|
|
|
void XRInterfaceExtension::notification(int p_what) {
|
|
|
|
GDVIRTUAL_CALL(_notification, p_what);
|
|
|
|
}
|
2021-08-29 02:52:19 +00:00
|
|
|
|
|
|
|
RID XRInterfaceExtension::get_render_target_texture(RID p_render_target) {
|
2021-09-20 08:51:37 +00:00
|
|
|
// In due time this will need to be enhance to return the correct INTERNAL RID for the chosen rendering engine.
|
|
|
|
// So once a GLES driver is implemented we'll return that and the implemented plugin needs to handle this correctly too.
|
|
|
|
RendererStorageRD *rd_storage = RendererStorageRD::base_singleton;
|
|
|
|
ERR_FAIL_NULL_V_MSG(rd_storage, RID(), "Renderer storage not setup");
|
2021-08-29 02:52:19 +00:00
|
|
|
|
2021-09-20 08:51:37 +00:00
|
|
|
return rd_storage->render_target_get_rd_texture(p_render_target);
|
2021-08-29 02:52:19 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
RID XRInterfaceExtension::get_render_target_depth(RID p_render_target) {
|
2021-09-20 08:51:37 +00:00
|
|
|
// TODO implement this, the problem is that our depth texture isn't part of our render target as it is used for 3D rendering only
|
|
|
|
// but we don't have access to our render buffers from here....
|
|
|
|
RendererSceneRenderRD * rd_scene = ?????;
|
|
|
|
ERR_FAIL_NULL_V_MSG(rd_scene, RID(), "Renderer scene render not setup");
|
2021-08-29 02:52:19 +00:00
|
|
|
|
2021-09-20 08:51:37 +00:00
|
|
|
return rd_scene->render_buffers_get_depth_texture(????????????);
|
2021-08-29 02:52:19 +00:00
|
|
|
}
|
|
|
|
*/
|