godot/doc/classes/StreamTexture3D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="StreamTexture3D" inherits="Texture3D" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="load">
<return type="int" enum="Error" />
<argument index="0" name="path" type="String" />
<description>
</description>
</method>
</methods>
<members>
<member name="load_path" type="String" setter="load" getter="get_load_path" default="&quot;&quot;">
</member>
</members>
<constants>
</constants>
</class>