godot/modules/mono/editor/GodotTools/GodotTools.IdeConnection/ILogger.cs

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using System;
namespace GodotTools.IdeConnection
{
public interface ILogger
{
void LogDebug(string message);
void LogInfo(string message);
void LogWarning(string message);
void LogError(string message);
void LogError(string message, Exception e);
}
}