2022-10-23 01:29:15 +00:00
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/**************************************************************************/
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/* openxr_opengl_extension.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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2023-06-13 14:56:21 +00:00
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#include "openxr_opengl_extension.h"
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2022-10-23 01:29:15 +00:00
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#ifdef GLES3_ENABLED
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2023-12-27 03:49:25 +00:00
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#include "../../openxr_util.h"
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2023-06-13 14:56:21 +00:00
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2022-10-23 01:29:15 +00:00
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#include "drivers/gles3/effects/copy_effects.h"
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#include "drivers/gles3/storage/texture_storage.h"
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#include "servers/rendering/rendering_server_globals.h"
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#include "servers/rendering_server.h"
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2023-04-26 11:57:02 +00:00
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// OpenXR requires us to submit sRGB textures so that it recognizes the content
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2023-03-14 03:17:24 +00:00
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// as being in sRGB color space. We do fall back on "normal" textures but this
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// will likely result in incorrect colors as OpenXR will double the sRGB conversion.
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// All major XR runtimes support sRGB textures.
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// In OpenGL output of the fragment shader is assumed to be in the color space of
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// the developers choice, however a linear to sRGB HW conversion can be enabled
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// through enabling GL_FRAMEBUFFER_SRGB if an sRGB color attachment is used.
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// This is a global setting.
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// See: https://www.khronos.org/opengl/wiki/Framebuffer
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// In OpenGLES output of the fragment shader is assumed to be in linear color space
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// and will be converted by default to sRGB if an sRGB color attachment is used.
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// The extension GL_EXT_sRGB_write_control was introduced to enable turning this
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// feature off.
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// See: https://registry.khronos.org/OpenGL/extensions/EXT/EXT_sRGB_write_control.txt
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2022-12-29 05:34:25 +00:00
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HashMap<String, bool *> OpenXROpenGLExtension::get_requested_extensions() {
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HashMap<String, bool *> request_extensions;
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2022-10-23 01:29:15 +00:00
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#ifdef ANDROID_ENABLED
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request_extensions[XR_KHR_OPENGL_ES_ENABLE_EXTENSION_NAME] = nullptr;
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#else
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request_extensions[XR_KHR_OPENGL_ENABLE_EXTENSION_NAME] = nullptr;
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#endif
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2022-12-29 05:34:25 +00:00
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return request_extensions;
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2022-10-23 01:29:15 +00:00
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}
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void OpenXROpenGLExtension::on_instance_created(const XrInstance p_instance) {
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// Obtain pointers to functions we're accessing here.
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2022-12-29 05:34:25 +00:00
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ERR_FAIL_NULL(OpenXRAPI::get_singleton());
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2022-10-23 01:29:15 +00:00
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#ifdef ANDROID_ENABLED
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EXT_INIT_XR_FUNC(xrGetOpenGLESGraphicsRequirementsKHR);
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#else
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EXT_INIT_XR_FUNC(xrGetOpenGLGraphicsRequirementsKHR);
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#endif
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EXT_INIT_XR_FUNC(xrEnumerateSwapchainImages);
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}
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bool OpenXROpenGLExtension::check_graphics_api_support(XrVersion p_desired_version) {
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2022-12-29 05:34:25 +00:00
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ERR_FAIL_NULL_V(OpenXRAPI::get_singleton(), false);
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2022-10-23 01:29:15 +00:00
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2022-12-29 05:34:25 +00:00
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XrSystemId system_id = OpenXRAPI::get_singleton()->get_system_id();
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XrInstance instance = OpenXRAPI::get_singleton()->get_instance();
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2022-10-23 01:29:15 +00:00
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#ifdef ANDROID_ENABLED
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XrGraphicsRequirementsOpenGLESKHR opengl_requirements;
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opengl_requirements.type = XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_ES_KHR;
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opengl_requirements.next = nullptr;
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XrResult result = xrGetOpenGLESGraphicsRequirementsKHR(instance, system_id, &opengl_requirements);
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2022-12-29 05:34:25 +00:00
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if (!OpenXRAPI::get_singleton()->xr_result(result, "Failed to get OpenGL graphics requirements!")) {
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2022-10-23 01:29:15 +00:00
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return false;
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}
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#else
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XrGraphicsRequirementsOpenGLKHR opengl_requirements;
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opengl_requirements.type = XR_TYPE_GRAPHICS_REQUIREMENTS_OPENGL_KHR;
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opengl_requirements.next = nullptr;
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XrResult result = xrGetOpenGLGraphicsRequirementsKHR(instance, system_id, &opengl_requirements);
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2022-12-29 05:34:25 +00:00
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if (!OpenXRAPI::get_singleton()->xr_result(result, "Failed to get OpenGL graphics requirements!")) {
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2022-10-23 01:29:15 +00:00
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return false;
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}
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#endif
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if (p_desired_version < opengl_requirements.minApiVersionSupported) {
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print_line("OpenXR: Requested OpenGL version does not meet the minimum version this runtime supports.");
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print_line("- desired_version ", OpenXRUtil::make_xr_version_string(p_desired_version));
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print_line("- minApiVersionSupported ", OpenXRUtil::make_xr_version_string(opengl_requirements.minApiVersionSupported));
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print_line("- maxApiVersionSupported ", OpenXRUtil::make_xr_version_string(opengl_requirements.maxApiVersionSupported));
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return false;
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}
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if (p_desired_version > opengl_requirements.maxApiVersionSupported) {
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print_line("OpenXR: Requested OpenGL version exceeds the maximum version this runtime has been tested on and is known to support.");
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print_line("- desired_version ", OpenXRUtil::make_xr_version_string(p_desired_version));
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print_line("- minApiVersionSupported ", OpenXRUtil::make_xr_version_string(opengl_requirements.minApiVersionSupported));
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print_line("- maxApiVersionSupported ", OpenXRUtil::make_xr_version_string(opengl_requirements.maxApiVersionSupported));
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}
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return true;
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}
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#ifdef WIN32
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XrGraphicsBindingOpenGLWin32KHR OpenXROpenGLExtension::graphics_binding_gl;
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Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
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#elif defined(ANDROID_ENABLED)
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2022-10-23 01:29:15 +00:00
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XrGraphicsBindingOpenGLESAndroidKHR OpenXROpenGLExtension::graphics_binding_gl;
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Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
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#elif defined(X11_ENABLED)
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2022-10-23 01:29:15 +00:00
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XrGraphicsBindingOpenGLXlibKHR OpenXROpenGLExtension::graphics_binding_gl;
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#endif
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void *OpenXROpenGLExtension::set_session_create_and_get_next_pointer(void *p_next_pointer) {
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XrVersion desired_version = XR_MAKE_VERSION(3, 3, 0);
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if (!check_graphics_api_support(desired_version)) {
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print_line("OpenXR: Trying to initialize with OpenGL anyway...");
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//return p_next_pointer;
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}
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DisplayServer *display_server = DisplayServer::get_singleton();
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Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
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#ifdef WAYLAND_ENABLED
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ERR_FAIL_COND_V_MSG(display_server->get_name() == "Wayland", p_next_pointer, "OpenXR is not yet supported on OpenGL Wayland.");
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#endif
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2022-10-23 01:29:15 +00:00
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#ifdef WIN32
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graphics_binding_gl.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_WIN32_KHR,
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graphics_binding_gl.next = p_next_pointer;
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graphics_binding_gl.hDC = (HDC)display_server->window_get_native_handle(DisplayServer::WINDOW_VIEW);
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graphics_binding_gl.hGLRC = (HGLRC)display_server->window_get_native_handle(DisplayServer::OPENGL_CONTEXT);
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Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
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#elif defined(ANDROID_ENABLED)
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2022-10-23 01:29:15 +00:00
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graphics_binding_gl.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_ES_ANDROID_KHR;
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graphics_binding_gl.next = p_next_pointer;
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2022-12-04 19:07:51 +00:00
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graphics_binding_gl.display = (void *)display_server->window_get_native_handle(DisplayServer::DISPLAY_HANDLE);
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2022-10-23 01:29:15 +00:00
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graphics_binding_gl.config = (EGLConfig)0; // https://github.com/KhronosGroup/OpenXR-SDK-Source/blob/master/src/tests/hello_xr/graphicsplugin_opengles.cpp#L122
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2022-11-11 23:30:06 +00:00
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graphics_binding_gl.context = (void *)display_server->window_get_native_handle(DisplayServer::OPENGL_CONTEXT);
|
Add Wayland support
Not everything is yet implemented, either for Godot or personal
limitations (I don't have all hardware in the world). A brief list of
the most important issues follows:
- Single-window only: the `DisplayServer` API doesn't expose enough
information for properly creating XDG shell windows.
- Very dumb rendering loop: this is very complicated, just know that
the low consumption mode is forced to 2000 Hz and some clever hacks are
in place to overcome a specific Wayland limitation. This will be
improved to the extent possible both downstream and upstream.
- Features to implement yet: IME, touch input, native file dialog,
drawing tablet (commented out due to a refactor), screen recording.
- Mouse passthrough can't be implement through a poly API, we need a
rect-based one.
- The cursor doesn't yet support fractional scaling.
- Auto scale is rounded up when using fractional scaling as we don't
have a per-window scale query API (basically we need
`DisplayServer::window_get_scale`).
- Building with `x11=no wayland=yes opengl=yes openxr=yes` fails.
This also adds a new project property and editor setting for selecting the
default DisplayServer to start, to allow this backend to start first in
exported projects (X11 is still the default for now). The editor setting
always overrides the project setting.
Special thanks to Drew Devault, toger5, Sebastian Krzyszkowiak, Leandro
Benedet Garcia, Subhransu, Yury Zhuravlev and Mara Huldra.
2023-12-15 01:55:34 +00:00
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#elif defined(X11_ENABLED)
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2022-10-23 01:29:15 +00:00
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graphics_binding_gl.type = XR_TYPE_GRAPHICS_BINDING_OPENGL_XLIB_KHR;
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graphics_binding_gl.next = p_next_pointer;
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void *display_handle = (void *)display_server->window_get_native_handle(DisplayServer::DISPLAY_HANDLE);
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void *glxcontext_handle = (void *)display_server->window_get_native_handle(DisplayServer::OPENGL_CONTEXT);
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void *glxdrawable_handle = (void *)display_server->window_get_native_handle(DisplayServer::WINDOW_HANDLE);
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graphics_binding_gl.xDisplay = (Display *)display_handle;
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graphics_binding_gl.glxContext = (GLXContext)glxcontext_handle;
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graphics_binding_gl.glxDrawable = (GLXDrawable)glxdrawable_handle;
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// spec says to use proper values but runtimes don't care
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graphics_binding_gl.visualid = 0;
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graphics_binding_gl.glxFBConfig = 0;
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#endif
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return &graphics_binding_gl;
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}
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void OpenXROpenGLExtension::get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) {
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2022-12-04 23:47:10 +00:00
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p_usable_swap_chains.push_back(GL_SRGB8_ALPHA8);
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2023-03-14 03:17:24 +00:00
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p_usable_swap_chains.push_back(GL_RGBA8);
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2022-10-23 01:29:15 +00:00
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}
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void OpenXROpenGLExtension::get_usable_depth_formats(Vector<int64_t> &p_usable_depth_formats) {
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p_usable_depth_formats.push_back(GL_DEPTH_COMPONENT32F);
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p_usable_depth_formats.push_back(GL_DEPTH24_STENCIL8);
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p_usable_depth_formats.push_back(GL_DEPTH32F_STENCIL8);
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2022-12-04 23:47:10 +00:00
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p_usable_depth_formats.push_back(GL_DEPTH_COMPONENT24);
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2022-10-23 01:29:15 +00:00
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}
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bool OpenXROpenGLExtension::get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) {
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GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton();
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ERR_FAIL_NULL_V(texture_storage, false);
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uint32_t swapchain_length;
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XrResult result = xrEnumerateSwapchainImages(p_swapchain, 0, &swapchain_length, nullptr);
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if (XR_FAILED(result)) {
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2022-12-29 05:34:25 +00:00
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print_line("OpenXR: Failed to get swapchaim image count [", OpenXRAPI::get_singleton()->get_error_string(result), "]");
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2022-10-23 01:29:15 +00:00
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return false;
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|
|
}
|
|
|
|
|
|
|
|
#ifdef ANDROID_ENABLED
|
|
|
|
XrSwapchainImageOpenGLESKHR *images = (XrSwapchainImageOpenGLESKHR *)memalloc(sizeof(XrSwapchainImageOpenGLESKHR) * swapchain_length);
|
|
|
|
#else
|
|
|
|
XrSwapchainImageOpenGLKHR *images = (XrSwapchainImageOpenGLKHR *)memalloc(sizeof(XrSwapchainImageOpenGLKHR) * swapchain_length);
|
|
|
|
#endif
|
|
|
|
ERR_FAIL_NULL_V_MSG(images, false, "OpenXR Couldn't allocate memory for swap chain image");
|
|
|
|
|
|
|
|
for (uint64_t i = 0; i < swapchain_length; i++) {
|
|
|
|
#ifdef ANDROID_ENABLED
|
|
|
|
images[i].type = XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_ES_KHR;
|
|
|
|
#else
|
|
|
|
images[i].type = XR_TYPE_SWAPCHAIN_IMAGE_OPENGL_KHR;
|
|
|
|
#endif
|
|
|
|
images[i].next = nullptr;
|
|
|
|
images[i].image = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
result = xrEnumerateSwapchainImages(p_swapchain, swapchain_length, &swapchain_length, (XrSwapchainImageBaseHeader *)images);
|
|
|
|
if (XR_FAILED(result)) {
|
2022-12-29 05:34:25 +00:00
|
|
|
print_line("OpenXR: Failed to get swapchaim images [", OpenXRAPI::get_singleton()->get_error_string(result), "]");
|
2022-10-23 01:29:15 +00:00
|
|
|
memfree(images);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
SwapchainGraphicsData *data = memnew(SwapchainGraphicsData);
|
|
|
|
if (data == nullptr) {
|
|
|
|
print_line("OpenXR: Failed to allocate memory for swapchain data");
|
|
|
|
memfree(images);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
*r_swapchain_graphics_data = data;
|
|
|
|
data->is_multiview = (p_array_size > 1);
|
|
|
|
|
|
|
|
Image::Format format = Image::FORMAT_RGBA8;
|
|
|
|
|
|
|
|
Vector<RID> texture_rids;
|
|
|
|
|
|
|
|
for (uint64_t i = 0; i < swapchain_length; i++) {
|
|
|
|
RID texture_rid = texture_storage->texture_create_external(
|
|
|
|
p_array_size == 1 ? GLES3::Texture::TYPE_2D : GLES3::Texture::TYPE_LAYERED,
|
|
|
|
format,
|
|
|
|
images[i].image,
|
|
|
|
p_width,
|
|
|
|
p_height,
|
|
|
|
1,
|
|
|
|
p_array_size);
|
|
|
|
|
|
|
|
texture_rids.push_back(texture_rid);
|
|
|
|
}
|
|
|
|
|
|
|
|
data->texture_rids = texture_rids;
|
|
|
|
|
|
|
|
memfree(images);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool OpenXROpenGLExtension::create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) {
|
2023-02-16 13:47:31 +00:00
|
|
|
OpenXRUtil::XrMatrix4x4f matrix;
|
|
|
|
OpenXRUtil::XrMatrix4x4f_CreateProjectionFov(&matrix, OpenXRUtil::GRAPHICS_OPENGL, p_fov, (float)p_z_near, (float)p_z_far);
|
2022-10-23 01:29:15 +00:00
|
|
|
|
|
|
|
for (int j = 0; j < 4; j++) {
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
|
|
r_camera_matrix.columns[j][i] = matrix.m[j * 4 + i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
RID OpenXROpenGLExtension::get_texture(void *p_swapchain_graphics_data, int p_image_index) {
|
|
|
|
SwapchainGraphicsData *data = (SwapchainGraphicsData *)p_swapchain_graphics_data;
|
|
|
|
ERR_FAIL_NULL_V(data, RID());
|
|
|
|
|
|
|
|
ERR_FAIL_INDEX_V(p_image_index, data->texture_rids.size(), RID());
|
|
|
|
return data->texture_rids[p_image_index];
|
|
|
|
}
|
|
|
|
|
|
|
|
void OpenXROpenGLExtension::cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) {
|
|
|
|
if (*p_swapchain_graphics_data == nullptr) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLES3::TextureStorage *texture_storage = GLES3::TextureStorage::get_singleton();
|
|
|
|
ERR_FAIL_NULL(texture_storage);
|
|
|
|
|
|
|
|
SwapchainGraphicsData *data = (SwapchainGraphicsData *)*p_swapchain_graphics_data;
|
|
|
|
|
|
|
|
for (int i = 0; i < data->texture_rids.size(); i++) {
|
|
|
|
texture_storage->texture_free(data->texture_rids[i]);
|
|
|
|
}
|
|
|
|
data->texture_rids.clear();
|
|
|
|
|
|
|
|
memdelete(data);
|
|
|
|
*p_swapchain_graphics_data = nullptr;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define ENUM_TO_STRING_CASE(e) \
|
|
|
|
case e: { \
|
|
|
|
return String(#e); \
|
|
|
|
} break;
|
|
|
|
|
|
|
|
String OpenXROpenGLExtension::get_swapchain_format_name(int64_t p_swapchain_format) const {
|
|
|
|
// These are somewhat different per platform, will need to weed some stuff out...
|
|
|
|
switch (p_swapchain_format) {
|
2022-11-24 15:13:17 +00:00
|
|
|
#ifdef ANDROID_ENABLED
|
2022-10-23 01:29:15 +00:00
|
|
|
// using definitions from GLES3/gl3.h
|
|
|
|
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA4)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB5_A1)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB565)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB10_A2)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA32F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB32F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA16F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB16F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R11F_G11F_B10F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_UNSIGNED_INT_10F_11F_11F_REV)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB9_E5)
|
|
|
|
ENUM_TO_STRING_CASE(GL_UNSIGNED_INT_5_9_9_9_REV)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA32UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB32UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA16UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB16UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA8UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB8UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA32I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB32I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA16I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB16I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA8I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB8I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG_INTEGER)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R16F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R32F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG16F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG32F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R8I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R8UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R16I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R16UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R32I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R32UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG8I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG8UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG16I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG16UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG32I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG32UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R8_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG8_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB8_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA8_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB10_A2UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_SRGB)
|
|
|
|
ENUM_TO_STRING_CASE(GL_SRGB8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_SRGB8_ALPHA8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_R11_EAC)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_SIGNED_R11_EAC)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_RG11_EAC)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_SIGNED_RG11_EAC)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_RGB8_ETC2)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_SRGB8_ETC2)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_RGBA8_ETC2_EAC)
|
|
|
|
ENUM_TO_STRING_CASE(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT16)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT24)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH24_STENCIL8)
|
|
|
|
|
|
|
|
#else
|
2022-11-24 15:13:17 +00:00
|
|
|
// using definitions from GLAD
|
|
|
|
ENUM_TO_STRING_CASE(GL_R8_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG8_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB8_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA8_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R16_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RG16_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB16_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA16_SNORM)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB4)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB5)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB10)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB12)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB16)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA2)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA4)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB5_A1)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB10_A2)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA12)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA16)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA32F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB32F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA16F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB16F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA32UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB32UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA16UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB16UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA8UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB8UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA32I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB32I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA16I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB16I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGBA8I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB8I)
|
|
|
|
ENUM_TO_STRING_CASE(GL_RGB10_A2UI)
|
|
|
|
ENUM_TO_STRING_CASE(GL_SRGB)
|
|
|
|
ENUM_TO_STRING_CASE(GL_SRGB8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_SRGB_ALPHA)
|
|
|
|
ENUM_TO_STRING_CASE(GL_SRGB8_ALPHA8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT16)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT24)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH24_STENCIL8)
|
|
|
|
ENUM_TO_STRING_CASE(GL_R11F_G11F_B10F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH_COMPONENT32F)
|
|
|
|
ENUM_TO_STRING_CASE(GL_DEPTH32F_STENCIL8)
|
2022-10-23 01:29:15 +00:00
|
|
|
#endif
|
|
|
|
default: {
|
|
|
|
return String("Swapchain format 0x") + String::num_int64(p_swapchain_format, 16);
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif // GLES3_ENABLED
|