godot/modules/text_server_fb/bitmap_font_fb.cpp

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/*************************************************************************/
/* bitmap_font_fb.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "bitmap_font_fb.h"
Error BitmapFontDataFallback::load_from_file(const String &p_filename, int p_base_size) {
_THREAD_SAFE_METHOD_
//fnt format used by angelcode bmfont
//http://www.angelcode.com/products/bmfont/
FileAccess *f = FileAccess::open(p_filename, FileAccess::READ);
ERR_FAIL_COND_V_MSG(!f, ERR_FILE_NOT_FOUND, "Can't open font: " + p_filename + ".");
while (true) {
String line = f->get_line();
int delimiter = line.find(" ");
String type = line.substr(0, delimiter);
int pos = delimiter + 1;
Map<String, String> keys;
while (pos < line.size() && line[pos] == ' ') {
pos++;
}
while (pos < line.size()) {
int eq = line.find("=", pos);
if (eq == -1) {
break;
}
String key = line.substr(pos, eq - pos);
int end = -1;
String value;
if (line[eq + 1] == '"') {
end = line.find("\"", eq + 2);
if (end == -1) {
break;
}
value = line.substr(eq + 2, end - 1 - eq - 1);
pos = end + 1;
} else {
end = line.find(" ", eq + 1);
if (end == -1) {
end = line.size();
}
value = line.substr(eq + 1, end - eq);
pos = end;
}
while (pos < line.size() && line[pos] == ' ') {
pos++;
}
keys[key] = value;
}
if (type == "info") {
if (keys.has("size")) {
base_size = keys["size"].to_int();
}
} else if (type == "common") {
if (keys.has("lineHeight")) {
height = keys["lineHeight"].to_int();
}
if (keys.has("base")) {
ascent = keys["base"].to_int();
}
} else if (type == "page") {
if (keys.has("file")) {
String base_dir = p_filename.get_base_dir();
String file = base_dir.plus_file(keys["file"]);
if (RenderingServer::get_singleton() != nullptr) {
Ref<Texture2D> tex = ResourceLoader::load(file);
if (tex.is_null()) {
ERR_PRINT("Can't load font texture!");
} else {
ERR_FAIL_COND_V_MSG(tex.is_null(), ERR_FILE_CANT_READ, "It's not a reference to a valid Texture object.");
textures.push_back(tex);
}
}
}
} else if (type == "char") {
Character c;
char32_t idx = 0;
if (keys.has("id")) {
idx = keys["id"].to_int();
}
if (keys.has("x")) {
c.rect.position.x = keys["x"].to_int();
}
if (keys.has("y")) {
c.rect.position.y = keys["y"].to_int();
}
if (keys.has("width")) {
c.rect.size.width = keys["width"].to_int();
}
if (keys.has("height")) {
c.rect.size.height = keys["height"].to_int();
}
if (keys.has("xoffset")) {
c.align.x = keys["xoffset"].to_int();
}
if (keys.has("yoffset")) {
c.align.y = keys["yoffset"].to_int();
}
if (keys.has("page")) {
c.texture_idx = keys["page"].to_int();
}
if (keys.has("xadvance")) {
c.advance.x = keys["xadvance"].to_int();
}
if (keys.has("yadvance")) {
c.advance.y = keys["yadvance"].to_int();
}
if (c.advance.x < 0) {
c.advance.x = c.rect.size.width + 1;
}
if (c.advance.y < 0) {
c.advance.y = c.rect.size.height + 1;
}
char_map[idx] = c;
} else if (type == "kerning") {
KerningPairKey kpk;
float k = 0.0;
if (keys.has("first")) {
kpk.A = keys["first"].to_int();
}
if (keys.has("second")) {
kpk.B = keys["second"].to_int();
}
if (keys.has("amount")) {
k = keys["amount"].to_int();
}
kerning_map[kpk] = k;
}
if (f->eof_reached()) {
break;
}
}
if (base_size == 0) {
base_size = height;
}
valid = true;
memdelete(f);
return OK;
}
Error BitmapFontDataFallback::load_from_memory(const uint8_t *p_data, size_t p_size, int p_base_size) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(p_data == nullptr, ERR_CANT_CREATE);
ERR_FAIL_COND_V(p_size != sizeof(TextServer::BitmapFontData), ERR_CANT_CREATE);
const TextServer::BitmapFontData *data = (const TextServer::BitmapFontData *)p_data;
if (RenderingServer::get_singleton() != nullptr) {
Ref<Image> image = memnew(Image(data->img));
Ref<ImageTexture> tex = memnew(ImageTexture);
tex->create_from_image(image);
textures.push_back(tex);
}
for (int i = 0; i < data->charcount; i++) {
const int *c = &data->char_rects[i * 8];
Character chr;
chr.rect.position.x = c[1];
chr.rect.position.y = c[2];
chr.rect.size.x = c[3];
chr.rect.size.y = c[4];
if (c[7] < 0) {
chr.advance.x = c[3];
} else {
chr.advance.x = c[7];
}
chr.align = Vector2(c[6], c[5]);
char_map[c[0]] = chr;
}
for (int i = 0; i < data->kerning_count; i++) {
KerningPairKey kpk;
kpk.A = data->kernings[i * 3 + 0];
kpk.B = data->kernings[i * 3 + 1];
if (data->kernings[i * 3 + 2] == 0 && kerning_map.has(kpk)) {
kerning_map.erase(kpk);
} else {
kerning_map[kpk] = data->kernings[i * 3 + 2];
}
}
height = data->height;
ascent = data->ascent;
base_size = p_base_size;
if (base_size == 0) {
base_size = height;
}
valid = true;
return OK;
}
float BitmapFontDataFallback::get_height(int p_size) const {
ERR_FAIL_COND_V(!valid, 0.f);
return height * (float(p_size) / float(base_size));
}
float BitmapFontDataFallback::get_ascent(int p_size) const {
ERR_FAIL_COND_V(!valid, 0.f);
return ascent * (float(p_size) / float(base_size));
}
float BitmapFontDataFallback::get_descent(int p_size) const {
ERR_FAIL_COND_V(!valid, 0.f);
return (height - ascent) * (float(p_size) / float(base_size));
}
float BitmapFontDataFallback::get_underline_position(int p_size) const {
ERR_FAIL_COND_V(!valid, 0.f);
return 2 * (float(p_size) / float(base_size));
}
float BitmapFontDataFallback::get_underline_thickness(int p_size) const {
ERR_FAIL_COND_V(!valid, 0.f);
return 1 * (float(p_size) / float(base_size));
}
void BitmapFontDataFallback::set_distance_field_hint(bool p_distance_field) {
distance_field_hint = p_distance_field;
}
bool BitmapFontDataFallback::get_distance_field_hint() const {
return distance_field_hint;
}
float BitmapFontDataFallback::get_base_size() const {
return base_size;
}
bool BitmapFontDataFallback::has_char(char32_t p_char) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!valid, false);
return char_map.has(p_char);
}
String BitmapFontDataFallback::get_supported_chars() const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!valid, String());
String chars;
const char32_t *k = nullptr;
while ((k = char_map.next(k))) {
chars += char32_t(*k);
}
return chars;
}
Vector2 BitmapFontDataFallback::get_advance(char32_t p_char, int p_size) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!valid, Vector2());
const Character *c = char_map.getptr(p_char);
ERR_FAIL_COND_V(c == nullptr, Vector2());
return c->advance * (float(p_size) / float(base_size));
}
Vector2 BitmapFontDataFallback::get_kerning(char32_t p_char, char32_t p_next, int p_size) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!valid, Vector2());
KerningPairKey kpk;
kpk.A = p_char;
kpk.B = p_next;
const Map<KerningPairKey, int>::Element *E = kerning_map.find(kpk);
if (E) {
return Vector2(-E->get() * (float(p_size) / float(base_size)), 0);
} else {
return Vector2();
}
}
Vector2 BitmapFontDataFallback::draw_glyph(RID p_canvas, int p_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
_THREAD_SAFE_METHOD_
if (p_index == 0) {
return Vector2();
}
ERR_FAIL_COND_V(!valid, Vector2());
const Character *c = char_map.getptr(p_index);
ERR_FAIL_COND_V(c == nullptr, Vector2());
ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2());
if (c->texture_idx != -1) {
Point2i cpos = p_pos;
cpos += c->align * (float(p_size) / float(base_size));
cpos.y -= ascent * (float(p_size) / float(base_size));
if (RenderingServer::get_singleton() != nullptr) {
//if (distance_field_hint) { // Not implemented.
// RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, true);
//}
RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas, Rect2(cpos, c->rect.size * (float(p_size) / float(base_size))), textures[c->texture_idx]->get_rid(), c->rect, p_color, false, false);
//if (distance_field_hint) {
// RenderingServer::get_singleton()->canvas_item_set_distance_field_mode(p_canvas, false);
//}
}
}
return c->advance * (float(p_size) / float(base_size));
}
Vector2 BitmapFontDataFallback::draw_glyph_outline(RID p_canvas, int p_size, int p_outline_size, const Vector2 &p_pos, uint32_t p_index, const Color &p_color) const {
_THREAD_SAFE_METHOD_
if (p_index == 0) {
return Vector2();
}
ERR_FAIL_COND_V(!valid, Vector2());
const Character *c = char_map.getptr(p_index);
ERR_FAIL_COND_V(c == nullptr, Vector2());
ERR_FAIL_COND_V(c->texture_idx < -1 || c->texture_idx >= textures.size(), Vector2());
// Not supported, return advance for compatibility.
return c->advance * (float(p_size) / float(base_size));
}