godot/thirdparty/thekla_atlas/nvmesh/param/OrthogonalProjectionMap.h

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// This code is in the public domain -- castano@gmail.com
#pragma once
#ifndef NV_MESH_ORTHOGONALPROJECTIONMAP_H
#define NV_MESH_ORTHOGONALPROJECTIONMAP_H
namespace nv
{
namespace HalfEdge { class Mesh; }
bool computeOrthogonalProjectionMap(HalfEdge::Mesh * mesh);
} // nv namespace
#endif // NV_MESH_ORTHOGONALPROJECTIONMAP_H