godot/scene/gui/label.h

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/*************************************************************************/
/* label.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#ifndef LABEL_H
#define LABEL_H
#include "scene/gui/control.h"
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class Label : public Control {
GDCLASS(Label, Control);
public:
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enum Align {
ALIGN_LEFT,
ALIGN_CENTER,
ALIGN_RIGHT,
ALIGN_FILL
};
enum VAlign {
VALIGN_TOP,
VALIGN_CENTER,
VALIGN_BOTTOM,
VALIGN_FILL
};
enum AutowrapMode {
AUTOWRAP_OFF,
AUTOWRAP_ARBITRARY,
AUTOWRAP_WORD,
AUTOWRAP_WORD_SMART
};
enum OverrunBehavior {
OVERRUN_NO_TRIMMING,
OVERRUN_TRIM_CHAR,
OVERRUN_TRIM_WORD,
OVERRUN_TRIM_ELLIPSIS,
OVERRUN_TRIM_WORD_ELLIPSIS,
};
enum VisibleCharactersBehavior {
VC_CHARS_BEFORE_SHAPING,
VC_CHARS_AFTER_SHAPING,
VC_GLYPHS_AUTO,
VC_GLYPHS_LTR,
VC_GLYPHS_RTL,
};
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private:
Align align = ALIGN_LEFT;
VAlign valign = VALIGN_TOP;
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String text;
String xl_text;
AutowrapMode autowrap_mode = AUTOWRAP_OFF;
bool clip = false;
OverrunBehavior overrun_behavior = OVERRUN_NO_TRIMMING;
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Size2 minsize;
bool uppercase = false;
bool lines_dirty = true;
bool dirty = true;
RID text_rid;
Vector<RID> lines_rid;
Dictionary opentype_features;
String language;
TextDirection text_direction = TEXT_DIRECTION_AUTO;
Control::StructuredTextParser st_parser = STRUCTURED_TEXT_DEFAULT;
Array st_args;
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float percent_visible = 1.0;
VisibleCharactersBehavior visible_chars_behavior = VC_CHARS_BEFORE_SHAPING;
int visible_chars = -1;
int lines_skipped = 0;
int max_lines_visible = -1;
void _update_visible();
void _shape();
protected:
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void _notification(int p_what);
static void _bind_methods();
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
void _get_property_list(List<PropertyInfo> *p_list) const;
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public:
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virtual Size2 get_minimum_size() const override;
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void set_align(Align p_align);
Align get_align() const;
void set_valign(VAlign p_align);
VAlign get_valign() const;
void set_text(const String &p_string);
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String get_text() const;
void set_text_direction(TextDirection p_text_direction);
TextDirection get_text_direction() const;
void set_opentype_feature(const String &p_name, int p_value);
int get_opentype_feature(const String &p_name) const;
void clear_opentype_features();
void set_language(const String &p_language);
String get_language() const;
void set_structured_text_bidi_override(Control::StructuredTextParser p_parser);
Control::StructuredTextParser get_structured_text_bidi_override() const;
void set_structured_text_bidi_override_options(Array p_args);
Array get_structured_text_bidi_override_options() const;
void set_autowrap_mode(AutowrapMode p_mode);
AutowrapMode get_autowrap_mode() const;
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void set_uppercase(bool p_uppercase);
bool is_uppercase() const;
VisibleCharactersBehavior get_visible_characters_behavior() const;
void set_visible_characters_behavior(VisibleCharactersBehavior p_behavior);
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void set_visible_characters(int p_amount);
int get_visible_characters() const;
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int get_total_character_count() const;
void set_clip_text(bool p_clip);
bool is_clipping_text() const;
void set_text_overrun_behavior(OverrunBehavior p_behavior);
OverrunBehavior get_text_overrun_behavior() const;
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void set_percent_visible(float p_percent);
float get_percent_visible() const;
void set_lines_skipped(int p_lines);
int get_lines_skipped() const;
void set_max_lines_visible(int p_lines);
int get_max_lines_visible() const;
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int get_line_height(int p_line = -1) const;
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int get_line_count() const;
int get_visible_line_count() const;
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Label(const String &p_text = String());
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~Label();
};
VARIANT_ENUM_CAST(Label::Align);
VARIANT_ENUM_CAST(Label::VAlign);
VARIANT_ENUM_CAST(Label::AutowrapMode);
VARIANT_ENUM_CAST(Label::OverrunBehavior);
VARIANT_ENUM_CAST(Label::VisibleCharactersBehavior);
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#endif