godot/core/variant/variant_callable.cpp

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/**************************************************************************/
/* variant_callable.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "variant_callable.h"
#include "core/templates/hashfuncs.h"
bool VariantCallable::compare_equal(const CallableCustom *p_a, const CallableCustom *p_b) {
return p_a->hash() == p_b->hash();
}
bool VariantCallable::compare_less(const CallableCustom *p_a, const CallableCustom *p_b) {
return p_a->hash() < p_b->hash();
}
uint32_t VariantCallable::hash() const {
return h;
}
String VariantCallable::get_as_text() const {
return vformat("%s::%s (Callable)", Variant::get_type_name(variant.get_type()), method);
}
CallableCustom::CompareEqualFunc VariantCallable::get_compare_equal_func() const {
return compare_equal;
}
CallableCustom::CompareLessFunc VariantCallable::get_compare_less_func() const {
return compare_less;
}
bool VariantCallable::is_valid() const {
return Variant::has_builtin_method(variant.get_type(), method);
}
StringName VariantCallable::get_method() const {
return method;
}
ObjectID VariantCallable::get_object() const {
return ObjectID();
}
void VariantCallable::call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const {
Variant v = variant;
v.callp(method, p_arguments, p_argcount, r_return_value, r_call_error);
}
VariantCallable::VariantCallable(const Variant &p_variant, const StringName &p_method) {
variant = p_variant;
method = p_method;
h = variant.hash();
h = hash_murmur3_one_64(Variant::get_builtin_method_hash(variant.get_type(), method), h);
}