godot/core/globals.cpp

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/*************************************************************************/
/* globals.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "globals.h"
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#include "os/dir_access.h"
#include "os/file_access.h"
#include "os/keyboard.h"
#include "io/marshalls.h"
#include "bind/core_bind.h"
#include "os/os.h"
#include "io/file_access_pack.h"
#include "io/file_access_network.h"
#include "variant_parser.h"
#define FORMAT_VERSION 3
GlobalConfig *GlobalConfig::singleton=NULL;
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GlobalConfig *GlobalConfig::get_singleton() {
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return singleton;
}
String GlobalConfig::get_resource_path() const {
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return resource_path;
};
String GlobalConfig::localize_path(const String& p_path) const {
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if (resource_path=="")
return p_path; //not initialied yet
if (p_path.begins_with("res://") || p_path.begins_with("user://") ||
(p_path.is_abs_path() && !p_path.begins_with(resource_path)))
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return p_path.simplify_path();
DirAccess *dir = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String path = p_path.replace("\\","/").simplify_path();
if (dir->change_dir(path)==OK) {
String cwd = dir->get_current_dir();
cwd = cwd.replace("\\","/");
memdelete(dir);
if (!cwd.begins_with(resource_path)) {
return p_path;
};
return cwd.replace_first(resource_path, "res:/");
} else {
memdelete(dir);
int sep = path.find_last("/");
if (sep == -1) {
return "res://"+path;
};
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String parent = path.substr(0, sep);
String plocal = localize_path(parent);
if (plocal == "") {
return "";
};
return plocal + path.substr(sep, path.size() - sep);
};
}
void GlobalConfig::set_initial_value(const String& p_name, const Variant & p_value) {
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ERR_FAIL_COND(!props.has(p_name));
props[p_name].initial=p_value;
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}
String GlobalConfig::globalize_path(const String& p_path) const {
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if (p_path.begins_with("res://")) {
if (resource_path != "") {
return p_path.replace("res:/",resource_path);
};
return p_path.replace("res://", "");
};
return p_path;
}
bool GlobalConfig::_set(const StringName& p_name, const Variant& p_value) {
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_THREAD_SAFE_METHOD_
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if (p_value.get_type()==Variant::NIL)
props.erase(p_name);
else {
if (props.has(p_name)) {
if (!props[p_name].overrided)
props[p_name].variant=p_value;
if (props[p_name].order>=NO_ORDER_BASE && registering_order) {
props[p_name].order=last_order++;
}
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} else {
props[p_name]=VariantContainer(p_value,last_order++ + (registering_order?0:NO_ORDER_BASE));
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}
}
if (!disable_platform_override) {
String s=String(p_name);
int sl = s.find("/");
int p = s.find(".");
if (p!=-1 && sl!=-1 && p < sl) {
Vector<String> ps = s.substr(0,sl).split(".");
String prop=s.substr(sl,s.length()-sl);
for(int i=1;i<ps.size();i++) {
if (ps[i]==OS::get_singleton()->get_name()) {
String fullprop=ps[0]+prop;
set(fullprop,p_value);
props[fullprop].overrided=true;
}
}
}
}
return true;
}
bool GlobalConfig::_get(const StringName& p_name,Variant &r_ret) const {
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_THREAD_SAFE_METHOD_
if (!props.has(p_name)) {
print_line("WARNING: not found: "+String(p_name));
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return false;
}
r_ret=props[p_name].variant;
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return true;
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}
struct _VCSort {
String name;
Variant::Type type;
int order;
int flags;
bool operator<(const _VCSort& p_vcs) const{ return order==p_vcs.order?name<p_vcs.name:order< p_vcs.order; }
};
void GlobalConfig::_get_property_list(List<PropertyInfo> *p_list) const {
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_THREAD_SAFE_METHOD_
Set<_VCSort> vclist;
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for(Map<StringName,VariantContainer>::Element *E=props.front();E;E=E->next()) {
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const VariantContainer *v=&E->get();
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if (v->hide_from_editor)
continue;
_VCSort vc;
vc.name=E->key();
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vc.order=v->order;
vc.type=v->variant.get_type();
if (vc.name.begins_with("input/") || vc.name.begins_with("import/") || vc.name.begins_with("export/") || vc.name.begins_with("/remap") || vc.name.begins_with("/locale") || vc.name.begins_with("/autoload"))
vc.flags=PROPERTY_USAGE_STORAGE;
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else
vc.flags=PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_STORAGE;
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vclist.insert(vc);
}
for(Set<_VCSort>::Element *E=vclist.front();E;E=E->next()) {
if (custom_prop_info.has(E->get().name)) {
PropertyInfo pi=custom_prop_info[E->get().name];
pi.name=E->get().name;
pi.usage=E->get().flags;
p_list->push_back( pi );
} else
p_list->push_back( PropertyInfo(E->get().type, E->get().name,PROPERTY_HINT_NONE,"",E->get().flags) );
}
}
bool GlobalConfig::_load_resource_pack(const String& p_pack) {
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if (PackedData::get_singleton()->is_disabled())
return false;
bool ok = PackedData::get_singleton()->add_pack(p_pack)==OK;
if (!ok)
return false;
//if data.pck is found, all directory access will be from here
DirAccess::make_default<DirAccessPack>(DirAccess::ACCESS_RESOURCES);
using_datapack=true;
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return true;
}
Error GlobalConfig::setup(const String& p_path,const String & p_main_pack) {
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//an absolute mess of a function, must be cleaned up and reorganized somehow at some point
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//_load_settings(p_path+"/override.cfg");
if (p_main_pack!="") {
bool ok = _load_resource_pack(p_main_pack);
ERR_FAIL_COND_V(!ok,ERR_CANT_OPEN);
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
}
return OK;
}
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if (OS::get_singleton()->get_executable_path()!="") {
if (_load_resource_pack(OS::get_singleton()->get_executable_path())) {
if (p_path!="") {
resource_path=p_path;
} else {
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
resource_path=d->get_current_dir();
memdelete(d);
}
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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_load_settings("res://override.cfg");
}
return OK;
}
}
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if (FileAccessNetworkClient::get_singleton()) {
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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_load_settings("res://override.cfg");
}
return OK;
}
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if (OS::get_singleton()->get_resource_dir()!="") {
//OS will call Globals->get_resource_path which will be empty if not overriden!
//if the OS would rather use somewhere else, then it will not be empty.
resource_path=OS::get_singleton()->get_resource_dir().replace("\\","/");
if (resource_path.length() && resource_path[ resource_path.length()-1]=='/')
resource_path=resource_path.substr(0,resource_path.length()-1); // chop end
print_line("has res dir: "+resource_path);
if (!_load_resource_pack("res://data.pck"))
_load_resource_pack("res://data.zip");
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// make sure this is load from the resource path
print_line("exists engine cfg? "+itos(FileAccess::exists("/godot.cfg")));
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
print_line("loaded godot.cfg");
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_load_settings("res://override.cfg");
}
return OK;
}
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (!d) {
resource_path = p_path;
} else {
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d->change_dir(p_path);
String candidate = d->get_current_dir();
String current_dir = d->get_current_dir();
String exec_name = OS::get_singleton()->get_executable_path().get_file().get_basename();
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bool found = false;
bool first_time=true;
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while(true) {
//try to load settings in ascending through dirs shape!
//tries to open pack, but only first time
if (first_time && (_load_resource_pack(current_dir+"/"+exec_name+".pck") || _load_resource_pack(current_dir+"/"+exec_name+".zip") )) {
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
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_load_settings("res://override.cfg");
found=true;
}
break;
} else if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.zip") )) {
if (_load_settings("res://godot.cfg")==OK || _load_settings_binary("res://godot.cfb")==OK) {
_load_settings("res://override.cfg");
found=true;
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}
break;
} else if (_load_settings(current_dir+"/godot.cfg")==OK || _load_settings_binary(current_dir+"/godot.cfb")==OK) {
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_load_settings(current_dir+"/override.cfg");
candidate=current_dir;
found=true;
break;
}
d->change_dir("..");
if (d->get_current_dir()==current_dir)
break; //not doing anything useful
current_dir=d->get_current_dir();
first_time=false;
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}
resource_path=candidate;
resource_path = resource_path.replace("\\","/"); // windows path to unix path just in case
memdelete(d);
if (!found)
return ERR_FILE_NOT_FOUND;
};
if (resource_path.length() && resource_path[ resource_path.length()-1]=='/')
resource_path=resource_path.substr(0,resource_path.length()-1); // chop end
return OK;
}
bool GlobalConfig::has(String p_var) const {
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_THREAD_SAFE_METHOD_
return props.has(p_var);
}
void GlobalConfig::set_registering_order(bool p_enable) {
registering_order=p_enable;
}
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Error GlobalConfig::_load_settings_binary(const String p_path) {
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Error err;
FileAccess *f= FileAccess::open(p_path,FileAccess::READ,&err);
if (err!=OK) {
return err;
}
uint8_t hdr[4];
f->get_buffer(hdr,4);
if (hdr[0]!='E'|| hdr[1]!='C' || hdr[2]!='F' || hdr[3]!='G') {
memdelete(f);
ERR_EXPLAIN("Corrupted header in binary godot.cfb (not ECFG)");
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ERR_FAIL_V(ERR_FILE_CORRUPT;)
}
set_registering_order(false);
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uint32_t count=f->get_32();
for(uint32_t i=0;i<count;i++) {
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uint32_t slen=f->get_32();
CharString cs;
cs.resize(slen+1);
cs[slen]=0;
f->get_buffer((uint8_t*)cs.ptr(),slen);
String key;
key.parse_utf8(cs.ptr());
uint32_t vlen=f->get_32();
Vector<uint8_t> d;
d.resize(vlen);
f->get_buffer(d.ptr(),vlen);
Variant value;
Error err = decode_variant(value,d.ptr(),d.size());
ERR_EXPLAIN("Error decoding property: "+key);
ERR_CONTINUE(err!=OK);
set(key,value);
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}
set_registering_order(true);
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return OK;
}
Error GlobalConfig::_load_settings(const String p_path) {
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Error err;
FileAccess *f= FileAccess::open(p_path,FileAccess::READ,&err);
if (!f)
return ERR_CANT_OPEN;
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VariantParser::StreamFile stream;
stream.f=f;
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String assign;
Variant value;
VariantParser::Tag next_tag;
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int lines=0;
String error_text;
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String section;
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while(true) {
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assign=Variant();
next_tag.fields.clear();
next_tag.name=String();
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err = VariantParser::parse_tag_assign_eof(&stream,lines,error_text,next_tag,assign,value,NULL,true);
if (err==ERR_FILE_EOF) {
memdelete(f);
return OK;
}
else if (err!=OK) {
ERR_PRINTS("GlobalConfig::load - "+p_path+":"+itos(lines)+" error: "+error_text);
memdelete(f);
return err;
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}
if (assign!=String()) {
if (section==String() && assign=="config_version") {
int config_version = value;
if (config_version > FORMAT_VERSION) {
memdelete(f);
ERR_FAIL_COND_V(config_version > FORMAT_VERSION,ERR_FILE_CANT_OPEN);
}
}
set(section+"/"+assign,value);
} else if (next_tag.name!=String()) {
section=next_tag.name;
}
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}
memdelete(f);
return OK;
}
int GlobalConfig::get_order(const String& p_name) const {
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ERR_FAIL_COND_V(!props.has(p_name),-1);
return props[p_name].order;
}
void GlobalConfig::set_order(const String& p_name, int p_order){
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ERR_FAIL_COND(!props.has(p_name));
props[p_name].order=p_order;
}
void GlobalConfig::clear(const String& p_name) {
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ERR_FAIL_COND(!props.has(p_name));
props.erase(p_name);
}
Error GlobalConfig::save() {
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return save_custom(get_resource_path()+"/godot.cfg");
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}
Error GlobalConfig::_save_settings_binary(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom) {
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Error err;
FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
if (err!=OK) {
ERR_EXPLAIN("Coudln't save godot.cfb at "+p_file);
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ERR_FAIL_COND_V(err,err)
}
uint8_t hdr[4]={'E','C','F','G'};
file->store_buffer(hdr,4);
int count=0;
for(Map<String,List<String> >::Element *E=props.front();E;E=E->next()) {
for(List<String>::Element *F=E->get().front();F;F=F->next()) {
count++;
}
}
file->store_32(count); //store how many properties are saved
for(Map<String,List<String> >::Element *E=props.front();E;E=E->next()) {
for(List<String>::Element *F=E->get().front();F;F=F->next()) {
String key = F->get();
if (E->key()!="")
key=E->key()+"/"+key;
Variant value;
if (p_custom.has(key))
value=p_custom[key];
else
value = get(key);
file->store_32(key.length());
file->store_string(key);
int len;
Error err = encode_variant(value,NULL,len);
if (err!=OK)
memdelete(file);
ERR_FAIL_COND_V( err != OK, ERR_INVALID_DATA );
Vector<uint8_t> buff;
buff.resize(len);
err = encode_variant(value,&buff[0],len);
if (err!=OK)
memdelete(file);
ERR_FAIL_COND_V( err != OK, ERR_INVALID_DATA );
file->store_32(len);
file->store_buffer(buff.ptr(),buff.size());
}
}
file->close();
memdelete(file);
return OK;
}
Error GlobalConfig::_save_settings_text(const String& p_file,const Map<String,List<String> > &props,const CustomMap& p_custom) {
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Error err;
FileAccess *file = FileAccess::open(p_file,FileAccess::WRITE,&err);
if (err) {
ERR_EXPLAIN("Coudln't save godot.cfg - "+p_file);
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ERR_FAIL_COND_V(err,err)
}
file->store_string("config_version="+itos(FORMAT_VERSION)+"\n");
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for(Map<String,List<String> >::Element *E=props.front();E;E=E->next()) {
if (E!=props.front())
file->store_string("\n");
if (E->key()!="")
file->store_string("["+E->key()+"]\n\n");
for(List<String>::Element *F=E->get().front();F;F=F->next()) {
String key = F->get();
if (E->key()!="")
key=E->key()+"/"+key;
Variant value;
if (p_custom.has(key))
value=p_custom[key];
else
value = get(key);
String vstr;
VariantWriter::write_to_string(value,vstr);
file->store_string(F->get()+"="+vstr+"\n");
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}
}
file->close();
memdelete(file);
return OK;
}
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Error GlobalConfig::_save_custom_bnd(const String &p_file) { // add other params as dictionary and array?
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return save_custom(p_file);
};
Error GlobalConfig::save_custom(const String& p_path,const CustomMap& p_custom,const Set<String>& p_ignore_masks) {
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ERR_FAIL_COND_V(p_path=="",ERR_INVALID_PARAMETER);
Set<_VCSort> vclist;
for(Map<StringName,VariantContainer>::Element *G=props.front();G;G=G->next()) {
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const VariantContainer *v=&G->get();
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if (v->hide_from_editor)
continue;
if (p_custom.has(G->key()))
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continue;
bool discard=false;
for(const Set<String>::Element *E=p_ignore_masks.front();E;E=E->next()) {
if ( String(G->key()).match(E->get())) {
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discard=true;
break;
}
}
if (discard)
continue;
_VCSort vc;
vc.name=G->key();//*k;
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vc.order=v->order;
vc.type=v->variant.get_type();
vc.flags=PROPERTY_USAGE_EDITOR|PROPERTY_USAGE_STORAGE;
if (v->variant==v->initial)
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continue;
vclist.insert(vc);
}
for(const Map<String,Variant>::Element *E=p_custom.front();E;E=E->next()) {
_VCSort vc;
vc.name=E->key();
vc.order=0xFFFFFFF;
vc.type=E->get().get_type();
vc.flags=PROPERTY_USAGE_STORAGE;
vclist.insert(vc);
}
Map<String,List<String> > props;
for(Set<_VCSort>::Element *E=vclist.front();E;E=E->next()) {
String category = E->get().name;
String name = E->get().name;
int div = category.find("/");
if (div<0)
category="";
else {
category=category.substr(0,div);
name=name.substr(div+1,name.size());
}
props[category].push_back(name);
}
if (p_path.ends_with(".cfg"))
return _save_settings_text(p_path,props,p_custom);
else if (p_path.ends_with(".cfb"))
return _save_settings_binary(p_path,props,p_custom);
else {
ERR_EXPLAIN("Unknown config file format: "+p_path);
ERR_FAIL_V( ERR_FILE_UNRECOGNIZED );
}
return OK;
#if 0
Error err = file->open(dst_file,FileAccess::WRITE);
if (err) {
memdelete(file);
ERR_EXPLAIN("Coudln't save godot.cfg");
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ERR_FAIL_COND_V(err,err)
}
for(Map<String,List<String> >::Element *E=props.front();E;E=E->next()) {
if (E!=props.front())
file->store_string("\n");
if (E->key()!="")
file->store_string("["+E->key()+"]\n\n");
for(List<String>::Element *F=E->get().front();F;F=F->next()) {
String key = F->get();
if (E->key()!="")
key=E->key()+"/"+key;
Variant value;
if (p_custom.has(key))
value=p_custom[key];
else
value = get(key);
file->store_string(F->get()+"="+_encode_variant(value)+"\n");
}
}
file->close();
memdelete(file);
return OK;
#endif
}
Variant _GLOBAL_DEF( const String& p_var, const Variant& p_default) {
if (GlobalConfig::get_singleton()->has(p_var)) {
GlobalConfig::get_singleton()->set_initial_value(p_var,p_default);
return GlobalConfig::get_singleton()->get(p_var);
}
GlobalConfig::get_singleton()->set(p_var,p_default);
GlobalConfig::get_singleton()->set_initial_value(p_var,p_default);
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return p_default;
}
void GlobalConfig::add_singleton(const Singleton &p_singleton) {
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singletons.push_back(p_singleton);
singleton_ptrs[p_singleton.name]=p_singleton.ptr;
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}
Object* GlobalConfig::get_singleton_object(const String& p_name) const {
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const Map<StringName,Object*>::Element *E=singleton_ptrs.find(p_name);
if (!E)
return NULL;
else
return E->get();
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};
bool GlobalConfig::has_singleton(const String& p_name) const {
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return get_singleton_object(p_name) != NULL;
};
void GlobalConfig::get_singletons(List<Singleton> *p_singletons) {
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for(List<Singleton>::Element *E=singletons.front();E;E=E->next())
p_singletons->push_back(E->get());
}
Vector<String> GlobalConfig::get_optimizer_presets() const {
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List<PropertyInfo> pi;
GlobalConfig::get_singleton()->get_property_list(&pi);
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Vector<String> names;
for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
if (!E->get().name.begins_with("optimizer_presets/"))
continue;
names.push_back(E->get().name.get_slicec('/',1));
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}
names.sort();
return names;
}
void GlobalConfig::_add_property_info_bind(const Dictionary& p_info) {
ERR_FAIL_COND(!p_info.has("name"));
ERR_FAIL_COND(!p_info.has("type"));
PropertyInfo pinfo;
pinfo.name = p_info["name"];
ERR_FAIL_COND(!props.has(pinfo.name));
pinfo.type = Variant::Type(p_info["type"].operator int());
ERR_FAIL_INDEX(pinfo.type, Variant::VARIANT_MAX);
if (p_info.has("hint"))
pinfo.hint = PropertyHint(p_info["hint"].operator int());
if (p_info.has("hint_string"))
pinfo.hint_string = p_info["hint_string"];
set_custom_property_info(pinfo.name, pinfo);
}
void GlobalConfig::set_custom_property_info(const String& p_prop,const PropertyInfo& p_info) {
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ERR_FAIL_COND(!props.has(p_prop));
custom_prop_info[p_prop]=p_info;
custom_prop_info[p_prop].name=p_prop;
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}
void GlobalConfig::set_disable_platform_override(bool p_disable) {
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disable_platform_override=p_disable;
}
bool GlobalConfig::is_using_datapack() const {
return using_datapack;
}
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bool GlobalConfig::property_can_revert(const String& p_name) {
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if (!props.has(p_name))
return false;
return props[p_name].initial!=props[p_name].variant;
}
Variant GlobalConfig::property_get_revert(const String& p_name) {
if (!props.has(p_name))
return Variant();
return props[p_name].initial;
}
void GlobalConfig::_bind_methods() {
ClassDB::bind_method(_MD("has","name"),&GlobalConfig::has);
ClassDB::bind_method(_MD("set_order","name","pos"),&GlobalConfig::set_order);
ClassDB::bind_method(_MD("get_order","name"),&GlobalConfig::get_order);
ClassDB::bind_method(_MD("set_initial_value","name","value"),&GlobalConfig::set_initial_value);
ClassDB::bind_method(_MD("add_property_info", "hint"),&GlobalConfig::_add_property_info_bind);
ClassDB::bind_method(_MD("clear","name"),&GlobalConfig::clear);
ClassDB::bind_method(_MD("localize_path","path"),&GlobalConfig::localize_path);
ClassDB::bind_method(_MD("globalize_path","path"),&GlobalConfig::globalize_path);
ClassDB::bind_method(_MD("save"),&GlobalConfig::save);
ClassDB::bind_method(_MD("has_singleton","name"),&GlobalConfig::has_singleton);
ClassDB::bind_method(_MD("get_singleton","name"),&GlobalConfig::get_singleton_object);
ClassDB::bind_method(_MD("load_resource_pack","pack"),&GlobalConfig::_load_resource_pack);
ClassDB::bind_method(_MD("property_can_revert","name"),&GlobalConfig::property_can_revert);
ClassDB::bind_method(_MD("property_get_revert","name"),&GlobalConfig::property_get_revert);
ClassDB::bind_method(_MD("save_custom","file"),&GlobalConfig::_save_custom_bnd);
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}
GlobalConfig::GlobalConfig() {
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singleton=this;
last_order=0;
disable_platform_override=false;
registering_order=true;
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Array va;
InputEvent key;
key.type=InputEvent::KEY;
InputEvent joyb;
joyb.type=InputEvent::JOYPAD_BUTTON;
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GLOBAL_DEF("application/name","" );
GLOBAL_DEF("application/main_scene","");
custom_prop_info["application/main_scene"]=PropertyInfo(Variant::STRING,"application/main_scene",PROPERTY_HINT_FILE,"tscn,scn,xscn,xml,res");
GLOBAL_DEF("application/disable_stdout",false);
GLOBAL_DEF("application/disable_stderr",false);
GLOBAL_DEF("application/use_shared_user_dir",true);
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key.key.scancode=KEY_RETURN;
va.push_back(key);
key.key.scancode=KEY_ENTER;
va.push_back(key);
key.key.scancode=KEY_SPACE;
va.push_back(key);
joyb.joy_button.button_index=JOY_BUTTON_0;
va.push_back(joyb);
GLOBAL_DEF("input/ui_accept",va);
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input_presets.push_back("input/ui_accept");
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va=Array();
key.key.scancode=KEY_SPACE;
va.push_back(key);
joyb.joy_button.button_index=JOY_BUTTON_3;
va.push_back(joyb);
GLOBAL_DEF("input/ui_select",va);
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input_presets.push_back("input/ui_select");
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va=Array();
key.key.scancode=KEY_ESCAPE;
va.push_back(key);
joyb.joy_button.button_index=JOY_BUTTON_1;
va.push_back(joyb);
GLOBAL_DEF("input/ui_cancel",va);
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input_presets.push_back("input/ui_cancel");
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va=Array();
key.key.scancode=KEY_TAB;
va.push_back(key);
GLOBAL_DEF("input/ui_focus_next",va);
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input_presets.push_back("input/ui_focus_next");
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va=Array();
key.key.scancode=KEY_TAB;
key.key.mod.shift=true;
va.push_back(key);
GLOBAL_DEF("input/ui_focus_prev",va);
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input_presets.push_back("input/ui_focus_prev");
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key.key.mod.shift=false;
va=Array();
key.key.scancode=KEY_LEFT;
va.push_back(key);
joyb.joy_button.button_index=JOY_DPAD_LEFT;
va.push_back(joyb);
GLOBAL_DEF("input/ui_left",va);
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input_presets.push_back("input/ui_left");
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va=Array();
key.key.scancode=KEY_RIGHT;
va.push_back(key);
joyb.joy_button.button_index=JOY_DPAD_RIGHT;
va.push_back(joyb);
GLOBAL_DEF("input/ui_right",va);
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input_presets.push_back("input/ui_right");
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va=Array();
key.key.scancode=KEY_UP;
va.push_back(key);
joyb.joy_button.button_index=JOY_DPAD_UP;
va.push_back(joyb);
GLOBAL_DEF("input/ui_up",va);
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input_presets.push_back("input/ui_up");
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va=Array();
key.key.scancode=KEY_DOWN;
va.push_back(key);
joyb.joy_button.button_index=JOY_DPAD_DOWN;
va.push_back(joyb);
GLOBAL_DEF("input/ui_down",va);
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input_presets.push_back("input/ui_down");
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va=Array();
key.key.scancode=KEY_PAGEUP;
va.push_back(key);
GLOBAL_DEF("input/ui_page_up",va);
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input_presets.push_back("input/ui_page_up");
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va=Array();
key.key.scancode=KEY_PAGEDOWN;
va.push_back(key);
GLOBAL_DEF("input/ui_page_down",va);
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input_presets.push_back("input/ui_page_down");
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//GLOBAL_DEF("display/handheld/orientation", "landscape");
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custom_prop_info["display/handheld/orientation"]=PropertyInfo(Variant::STRING,"display/handheld/orientation",PROPERTY_HINT_ENUM,"landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
custom_prop_info["rendering/threads/thread_model"]=PropertyInfo(Variant::INT,"rendering/threads/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
custom_prop_info["physics/2d/thread_model"]=PropertyInfo(Variant::INT,"physics/2d/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
GLOBAL_DEF("debug/profiler/max_functions",16384);
using_datapack=false;
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}
GlobalConfig::~GlobalConfig() {
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singleton=NULL;
}