2018-07-26 09:56:21 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2020-02-01 01:03:48 +00:00
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<class name="VisualShaderNodeUniform" inherits="VisualShaderNode" version="4.0">
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2018-07-26 09:56:21 +00:00
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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2020-05-06 08:27:02 +00:00
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<member name="qualifier" type="int" setter="set_qualifier" getter="get_qualifier" enum="VisualShaderNodeUniform.Qualifier" default="0">
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</member>
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2019-06-29 10:38:01 +00:00
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<member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default="""">
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2018-07-26 09:56:21 +00:00
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</member>
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</members>
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<constants>
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2020-05-06 08:27:02 +00:00
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<constant name="QUAL_NONE" value="0" enum="Qualifier">
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</constant>
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<constant name="QUAL_GLOBAL" value="1" enum="Qualifier">
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</constant>
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<constant name="QUAL_INSTANCE" value="2" enum="Qualifier">
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</constant>
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2018-07-26 09:56:21 +00:00
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</constants>
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</class>
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