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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "ConeTwistJoint3D" inherits= "Joint3D" version= "4.1" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
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<brief_description >
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A physics joint that connects two 3D physics bodies in a way that simulates a ball-and-socket joint.
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</brief_description>
<description >
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A physics joint that connects two 3D physics bodies in a way that simulates a ball-and-socket joint. The twist axis is initiated as the X axis of the [ConeTwistJoint3D]. Once the physics bodies swing, the twist axis is calculated as the middle of the X axes of the joint in the local space of the two physics bodies. Useful for limbs like shoulders and hips, lamps hanging off a ceiling, etc.
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</description>
<tutorials >
</tutorials>
<methods >
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<method name= "get_param" qualifiers= "const" >
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<return type= "float" />
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<param index= "0" name= "param" type= "int" enum= "ConeTwistJoint3D.Param" />
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<description >
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Returns the value of the specified parameter.
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</description>
</method>
<method name= "set_param" >
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<return type= "void" />
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<param index= "0" name= "param" type= "int" enum= "ConeTwistJoint3D.Param" />
<param index= "1" name= "value" type= "float" />
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<description >
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Sets the value of the specified parameter.
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</description>
</method>
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</methods>
<members >
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<member name= "bias" type= "float" setter= "set_param" getter= "get_param" default= "0.3" >
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The speed with which the swing or twist will take place.
The higher, the faster.
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</member>
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<member name= "relaxation" type= "float" setter= "set_param" getter= "get_param" default= "1.0" >
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Defines, how fast the swing- and twist-speed-difference on both sides gets synced.
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</member>
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<member name= "softness" type= "float" setter= "set_param" getter= "get_param" default= "0.8" >
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The ease with which the joint starts to twist. If it's too low, it takes more force to start twisting the joint.
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</member>
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<member name= "swing_span" type= "float" setter= "set_param" getter= "get_param" default= "0.785398" >
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Swing is rotation from side to side, around the axis perpendicular to the twist axis.
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The swing span defines, how much rotation will not get corrected along the swing axis.
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Could be defined as looseness in the [ConeTwistJoint3D].
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If below 0.05, this behavior is locked.
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</member>
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<member name= "twist_span" type= "float" setter= "set_param" getter= "get_param" default= "3.14159" >
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Twist is the rotation around the twist axis, this value defined how far the joint can twist.
Twist is locked if below 0.05.
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</member>
</members>
<constants >
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<constant name= "PARAM_SWING_SPAN" value= "0" enum= "Param" >
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Swing is rotation from side to side, around the axis perpendicular to the twist axis.
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The swing span defines, how much rotation will not get corrected along the swing axis.
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Could be defined as looseness in the [ConeTwistJoint3D].
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If below 0.05, this behavior is locked.
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</constant>
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<constant name= "PARAM_TWIST_SPAN" value= "1" enum= "Param" >
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Twist is the rotation around the twist axis, this value defined how far the joint can twist.
Twist is locked if below 0.05.
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</constant>
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<constant name= "PARAM_BIAS" value= "2" enum= "Param" >
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The speed with which the swing or twist will take place.
The higher, the faster.
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</constant>
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<constant name= "PARAM_SOFTNESS" value= "3" enum= "Param" >
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The ease with which the joint starts to twist. If it's too low, it takes more force to start twisting the joint.
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</constant>
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<constant name= "PARAM_RELAXATION" value= "4" enum= "Param" >
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Defines, how fast the swing- and twist-speed-difference on both sides gets synced.
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</constant>
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<constant name= "PARAM_MAX" value= "5" enum= "Param" >
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Represents the size of the [enum Param] enum.
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</constant>
</constants>
</class>