godot/doc/classes/Path.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Path" inherits="Spatial" category="Core" version="3.2">
<brief_description>
Container for a [Curve3D].
</brief_description>
<description>
This class is a container/Node-ification of a [Curve3D], so it can have [Spatial] properties and [Node] info.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="curve" type="Curve3D" setter="set_curve" getter="get_curve">
</member>
</members>
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<signals>
<signal name="curve_changed">
<description>
</description>
</signal>
</signals>
<constants>
</constants>
</class>