godot/modules/csg/doc_classes/CSGPrimitive.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CSGPrimitive" inherits="CSGShape" category="Core" version="3.2">
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<brief_description>
Base class for CSG primitives.
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</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="invert_faces" type="bool" setter="set_invert_faces" getter="is_inverting_faces">
Invert the faces of the mesh.
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</member>
</members>
<constants>
</constants>
</class>