godot/platform/server/SCsub

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#!/usr/bin/env python
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import sys
Import("env")
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common_server = [
"os_server.cpp",
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]
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if sys.platform == "darwin":
common_server.append("#platform/osx/crash_handler_osx.mm")
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else:
common_server.append("#platform/x11/crash_handler_x11.cpp")
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prog = env.add_program("#bin/godot_server", ["godot_server.cpp"] + common_server)