godot/doc/classes/SpringArm.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="SpringArm" inherits="Spatial" category="Core" version="3.2">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_excluded_object">
<return type="void">
</return>
<argument index="0" name="RID" type="RID">
</argument>
<description>
</description>
</method>
<method name="clear_excluded_objects">
<return type="void">
</return>
<description>
</description>
</method>
<method name="get_hit_length">
<return type="float">
</return>
<description>
</description>
</method>
<method name="remove_excluded_object">
<return type="bool">
</return>
<argument index="0" name="RID" type="RID">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
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</member>
<member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.01">
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</member>
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<member name="shape" type="Shape" setter="set_shape" getter="get_shape">
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</member>
<member name="spring_length" type="float" setter="set_length" getter="get_length" default="1.0">
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</member>
</members>
<constants>
</constants>
</class>