godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators.Tests/Extensions.cs

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using System.Reflection;
using Microsoft.CodeAnalysis;
namespace Godot.SourceGenerators.Tests;
public static class Extensions
{
public static MetadataReference CreateMetadataReference(this Assembly assembly)
{
return MetadataReference.CreateFromFile(assembly.Location);
}
}