40 lines
1005 B
C++
40 lines
1005 B
C++
|
#ifndef BAKED_LIGHTMAP_EDITOR_PLUGIN_H
|
||
|
#define BAKED_LIGHTMAP_EDITOR_PLUGIN_H
|
||
|
|
||
|
#include "editor/editor_node.h"
|
||
|
#include "editor/editor_plugin.h"
|
||
|
#include "scene/3d/baked_lightmap.h"
|
||
|
#include "scene/resources/material.h"
|
||
|
|
||
|
class BakedLightmapEditorPlugin : public EditorPlugin {
|
||
|
|
||
|
GDCLASS(BakedLightmapEditorPlugin, EditorPlugin);
|
||
|
|
||
|
BakedLightmap *lightmap;
|
||
|
|
||
|
Button *bake;
|
||
|
EditorNode *editor;
|
||
|
|
||
|
static EditorProgress *tmp_progress;
|
||
|
static void bake_func_begin(int p_steps);
|
||
|
static bool bake_func_step(int p_step, const String &p_description);
|
||
|
static void bake_func_end();
|
||
|
|
||
|
void _bake();
|
||
|
|
||
|
protected:
|
||
|
static void _bind_methods();
|
||
|
|
||
|
public:
|
||
|
virtual String get_name() const { return "BakedLightmap"; }
|
||
|
bool has_main_screen() const { return false; }
|
||
|
virtual void edit(Object *p_object);
|
||
|
virtual bool handles(Object *p_object) const;
|
||
|
virtual void make_visible(bool p_visible);
|
||
|
|
||
|
BakedLightmapEditorPlugin(EditorNode *p_node);
|
||
|
~BakedLightmapEditorPlugin();
|
||
|
};
|
||
|
|
||
|
#endif // BAKED_LIGHTMAP_EDITOR_PLUGIN_H
|