godot/thirdparty/libvpx/vp8/common/alloccommon.h

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/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP8_COMMON_ALLOCCOMMON_H_
#define VP8_COMMON_ALLOCCOMMON_H_
#include "onyxc_int.h"
#ifdef __cplusplus
extern "C" {
#endif
void vp8_create_common(VP8_COMMON *oci);
void vp8_remove_common(VP8_COMMON *oci);
void vp8_de_alloc_frame_buffers(VP8_COMMON *oci);
int vp8_alloc_frame_buffers(VP8_COMMON *oci, int width, int height);
void vp8_setup_version(VP8_COMMON *oci);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP8_COMMON_ALLOCCOMMON_H_