godot/demos/plugins/custom_node/heart_plugin.gd

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tool
extends EditorPlugin
func _enter_tree():
# When this plugin node enters tree, add the custom type
add_custom_type("Heart","Node2D",preload("res://addons/custom_node/heart.gd"),preload("res://addons/custom_node/heart_icon.png"))
func _exit_tree():
# When the plugin node exits the tree, remove the custom type
remove_custom_type("Heart")