godot/doc/classes/Popup.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Popup" inherits="Window" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base class for contextual windows and panels with fixed position.
</brief_description>
<description>
[Popup] is a base class for contextual windows and panels with fixed position. It's a modal by default (see [member Window.popup_window]) and provides methods for implementing custom popup behavior.
</description>
<tutorials>
</tutorials>
<members>
<member name="borderless" type="bool" setter="set_flag" getter="get_flag" overrides="Window" default="true" />
<member name="popup_window" type="bool" setter="set_flag" getter="get_flag" overrides="Window" default="true" />
<member name="transient" type="bool" setter="set_transient" getter="is_transient" overrides="Window" default="true" />
<member name="unresizable" type="bool" setter="set_flag" getter="get_flag" overrides="Window" default="true" />
<member name="visible" type="bool" setter="set_visible" getter="is_visible" overrides="Window" default="false" />
<member name="wrap_controls" type="bool" setter="set_wrap_controls" getter="is_wrapping_controls" overrides="Window" default="true" />
</members>
<signals>
<signal name="popup_hide">
<description>
Emitted when the popup is hidden.
</description>
</signal>
</signals>
</class>