godot/editor/icons/icon_texture_button.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m1 3v8h14v-8h-1-12-1zm8 2h1v1h1v2h1v2h-2-2-2-2v-1h1v-1h1v-1h2v-1h1v-1z" fill="#a5efac"/>
<rect transform="scale(1,-1)" x="1" y="-1049.4" width="14" height="2.0001" fill="#a5efac"/>
<rect transform="scale(1,-1)" x="1" y="-1049.4" width="14" height="2.0001" fill-opacity=".078431"/>
</g>
</svg>