godot/doc/classes/XMLParser.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="XMLParser" inherits="Reference" category="Core" version="3.0.6">
<brief_description>
Low-level class for creating parsers for XML files.
</brief_description>
<description>
This class can serve as base to make custom XML parsers. Since XML is a very flexible standard, this interface is low level so it can be applied to any possible schema.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_attribute_count" qualifiers="const">
<return type="int">
</return>
<description>
Get the amount of attributes in the current element.
</description>
</method>
<method name="get_attribute_name" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
Get the name of the attribute specified by the index in [code]idx[/code] argument.
</description>
</method>
<method name="get_attribute_value" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
Get the value of the attribute specified by the index in [code]idx[/code] argument.
</description>
</method>
<method name="get_current_line" qualifiers="const">
<return type="int">
</return>
<description>
Get the current line in the parsed file (currently not implemented).
</description>
</method>
<method name="get_named_attribute_value" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
Get the value of a certain attribute of the current element by name. This will raise an error if the element has no such attribute.
</description>
</method>
<method name="get_named_attribute_value_safe" qualifiers="const">
<return type="String">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
Get the value of a certain attribute of the current element by name. This will return an empty [String] if the attribute is not found.
</description>
</method>
<method name="get_node_data" qualifiers="const">
<return type="String">
</return>
<description>
Get the contents of a text node. This will raise an error in any other type of node.
</description>
</method>
<method name="get_node_name" qualifiers="const">
<return type="String">
</return>
<description>
Get the name of the current element node. This will raise an error if the current node type is not [code]NODE_ELEMENT[/code] nor [code]NODE_ELEMENT_END[/code]
</description>
</method>
<method name="get_node_offset" qualifiers="const">
<return type="int">
</return>
<description>
Get the byte offset of the current node since the beginning of the file or buffer.
</description>
</method>
<method name="get_node_type">
<return type="int" enum="XMLParser.NodeType">
</return>
<description>
Get the type of the current node. Compare with [code]NODE_*[/code] constants.
</description>
</method>
<method name="has_attribute" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="name" type="String">
</argument>
<description>
Check whether or not the current element has a certain attribute.
</description>
</method>
<method name="is_empty" qualifiers="const">
<return type="bool">
</return>
<description>
Check whether the current element is empty (this only works for completely empty tags, e.g. &lt;element \&gt;).
</description>
</method>
<method name="open">
<return type="int" enum="Error">
</return>
<argument index="0" name="file" type="String">
</argument>
<description>
Open a XML file for parsing. This returns an error code.
</description>
</method>
<method name="open_buffer">
<return type="int" enum="Error">
</return>
<argument index="0" name="buffer" type="PoolByteArray">
</argument>
<description>
Open a XML raw buffer for parsing. This returns an error code.
</description>
</method>
<method name="read">
<return type="int" enum="Error">
</return>
<description>
Read the next node of the file. This returns an error code.
</description>
</method>
<method name="seek">
<return type="int" enum="Error">
</return>
<argument index="0" name="position" type="int">
</argument>
<description>
Move the buffer cursor to a certain offset (since the beginning) and read the next node there. This returns an error code.
</description>
</method>
<method name="skip_section">
<return type="void">
</return>
<description>
Skips the current section. If the node contains other elements, they will be ignored and the cursor will go to the closing of the current element.
</description>
</method>
</methods>
<constants>
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<constant name="NODE_NONE" value="0" enum="NodeType">
There's no node (no file or buffer opened)
</constant>
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<constant name="NODE_ELEMENT" value="1" enum="NodeType">
Element (tag)
</constant>
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<constant name="NODE_ELEMENT_END" value="2" enum="NodeType">
End of element
</constant>
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<constant name="NODE_TEXT" value="3" enum="NodeType">
Text node
</constant>
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<constant name="NODE_COMMENT" value="4" enum="NodeType">
Comment node
</constant>
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<constant name="NODE_CDATA" value="5" enum="NodeType">
CDATA content
</constant>
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<constant name="NODE_UNKNOWN" value="6" enum="NodeType">
Unknown node
</constant>
</constants>
</class>