godot/platform/windows/stream_peer_winsock.h

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/*************************************************************************/
/* stream_peer_winsock.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef WINDOWS_ENABLED
#ifndef STREAM_PEER_WINSOCK_H
#define STREAM_PEER_WINSOCK_H
#include "error_list.h"
#include "core/io/ip_address.h"
#include "core/io/stream_peer_tcp.h"
class StreamPeerWinsock : public StreamPeerTCP {
protected:
mutable Status status;
int sockfd;
Error _block(int p_sockfd, bool p_read, bool p_write) const;
Error _poll_connection(bool p_block) const;
IP_Address peer_host;
int peer_port;
Error write(const uint8_t* p_data,int p_bytes, int &r_sent, bool p_block);
Error read(uint8_t* p_buffer, int p_bytes,int &r_received, bool p_block);
static StreamPeerTCP* _create();
public:
virtual Error connect(const IP_Address& p_host, uint16_t p_port);
virtual Error put_data(const uint8_t* p_data,int p_bytes);
virtual Error put_partial_data(const uint8_t* p_data,int p_bytes, int &r_sent);
virtual Error get_data(uint8_t* p_buffer, int p_bytes);
virtual Error get_partial_data(uint8_t* p_buffer, int p_bytes,int &r_received);
virtual int get_available_bytes() const;
void set_socket(int p_sockfd, IP_Address p_host, int p_port, IP::Type p_ip_type);
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virtual IP_Address get_connected_host() const;
virtual uint16_t get_connected_port() const;
virtual bool is_connected() const;
virtual Status get_status() const;
virtual void disconnect();
static void make_default();
static void cleanup();
virtual void set_nodelay(bool p_enabled);
StreamPeerWinsock();
~StreamPeerWinsock();
};
#endif // TCP_SOCKET_POSIX_H
#endif