godot/thirdparty/jpeg-compressor/patches/fix-msvc2017-build.patch

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diff --git a/thirdparty/jpeg-compressor/jpgd.cpp b/thirdparty/jpeg-compressor/jpgd.cpp
index a0c494db61..257d0b7574 100644
--- a/thirdparty/jpeg-compressor/jpgd.cpp
+++ b/thirdparty/jpeg-compressor/jpgd.cpp
@@ -2126,7 +2126,7 @@ namespace jpgd {
int jpeg_decoder::decode_next_mcu_row()
{
- if (setjmp(m_jmp_state))
+ if (::setjmp(m_jmp_state))
return JPGD_FAILED;
const bool chroma_y_filtering = ((m_flags & cFlagBoxChromaFiltering) == 0) && ((m_scan_type == JPGD_YH2V2) || (m_scan_type == JPGD_YH1V2));
@@ -3042,7 +3042,7 @@ namespace jpgd {
jpeg_decoder::jpeg_decoder(jpeg_decoder_stream* pStream, uint32_t flags)
{
- if (setjmp(m_jmp_state))
+ if (::setjmp(m_jmp_state))
return;
decode_init(pStream, flags);
}
@@ -3055,7 +3055,7 @@ namespace jpgd {
if (m_error_code)
return JPGD_FAILED;
- if (setjmp(m_jmp_state))
+ if (::setjmp(m_jmp_state))
return JPGD_FAILED;
decode_start();