godot/editor/icons/icon_shader.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g>
<path d="m2 1c-0.55226 1e-4 -0.99994 0.4477-1 1v12c5.52e-5 0.5523 0.44774 0.9999 1 1h12c0.55226-1e-4 0.99994-0.4477 1-1v-8l-5-5zm1 2h6v3c0 0.554 0.44599 1 1 1h3v6h-10z" fill="#e0e0e0"/>
<path d="m10 11h2v1h-2z" fill="#9f70ff"/>
<path d="m4 6h2v1h-2z" fill="#ffeb70"/>
<path d="m8 8h4v1h-4z" fill="#9dff70"/>
<path d="m7 6h1v1h-1z" fill="#70deff"/>
<path d="m4 11h5v1h-5z" fill="#ff70ac"/>
<path d="m4 4h3v1h-3z" fill="#ff7070"/>
<path d="m4 8h3v1h-3z" fill="#70ffb9"/>
</g>
</svg>