godot/modules/visual_script/doc_classes/VisualScriptYield.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.0-beta">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_wait_time">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_yield_mode">
<return type="int" enum="VisualScriptYield.YieldMode">
</return>
<description>
</description>
</method>
<method name="set_wait_time">
<return type="void">
</return>
<argument index="0" name="sec" type="float">
</argument>
<description>
</description>
</method>
<method name="set_yield_mode">
<return type="void">
</return>
<argument index="0" name="mode" type="int" enum="VisualScriptYield.YieldMode">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="mode" type="int" setter="set_yield_mode" getter="get_yield_mode" enum="VisualScriptYield.YieldMode">
</member>
<member name="wait_time" type="float" setter="set_wait_time" getter="get_wait_time">
</member>
</members>
<constants>
<constant name="YIELD_FRAME" value="1">
</constant>
<constant name="YIELD_PHYSICS_FRAME" value="2">
</constant>
<constant name="YIELD_WAIT" value="3">
</constant>
</constants>
</class>