2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
2020-03-26 21:49:16 +00:00
|
|
|
/* capsule_shape_3d.h */
|
2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
2017-08-27 12:16:55 +00:00
|
|
|
/* https://godotengine.org */
|
2014-02-10 01:10:30 +00:00
|
|
|
/*************************************************************************/
|
2022-01-03 20:27:34 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2014-02-10 01:10:30 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2018-01-04 23:50:27 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
#ifndef CAPSULE_SHAPE_H
|
|
|
|
#define CAPSULE_SHAPE_H
|
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
#include "scene/resources/shape_3d.h"
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
class CapsuleShape3D : public Shape3D {
|
|
|
|
GDCLASS(CapsuleShape3D, Shape3D);
|
2021-02-09 17:24:36 +00:00
|
|
|
float radius = 1.0;
|
2021-08-11 17:38:14 +00:00
|
|
|
float height = 3.0;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
|
|
|
protected:
|
|
|
|
static void _bind_methods();
|
|
|
|
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual void _update_shape() override;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
public:
|
2014-02-10 01:10:30 +00:00
|
|
|
void set_radius(float p_radius);
|
|
|
|
float get_radius() const;
|
|
|
|
void set_height(float p_height);
|
|
|
|
float get_height() const;
|
|
|
|
|
2020-08-02 09:10:43 +00:00
|
|
|
virtual Vector<Vector3> get_debug_mesh_lines() const override;
|
2020-07-10 10:34:39 +00:00
|
|
|
virtual real_t get_enclosing_radius() const override;
|
2019-10-10 20:35:00 +00:00
|
|
|
|
2020-03-26 21:49:16 +00:00
|
|
|
CapsuleShape3D();
|
2014-02-10 01:10:30 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif // CAPSULE_SHAPE_H
|