godot/thirdparty/embree/common/sys/filename.h

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// Copyright 2009-2021 Intel Corporation
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// SPDX-License-Identifier: Apache-2.0
#pragma once
#include "platform.h"
namespace embree
{
/*! Convenience class for handling file names and paths. */
class FileName
{
public:
/*! create an empty filename */
FileName ();
/*! create a valid filename from a string */
FileName (const char* filename);
/*! create a valid filename from a string */
FileName (const std::string& filename);
/*! returns path to home folder */
static FileName homeFolder();
/*! returns path to executable */
static FileName executableFolder();
/*! auto convert into a string */
operator std::string() const { return filename; }
/*! returns a string of the filename */
const std::string str() const { return filename; }
/*! returns a c-string of the filename */
const char* c_str() const { return filename.c_str(); }
/*! returns the path of a filename */
FileName path() const;
/*! returns the file of a filename */
std::string base() const;
/*! returns the base of a filename without extension */
std::string name() const;
/*! returns the file extension */
std::string ext() const;
/*! drops the file extension */
FileName dropExt() const;
/*! replaces the file extension */
FileName setExt(const std::string& ext = "") const;
/*! adds file extension */
FileName addExt(const std::string& ext = "") const;
/*! concatenates two filenames to this/other */
FileName operator +( const FileName& other ) const;
/*! concatenates two filenames to this/other */
FileName operator +( const std::string& other ) const;
/*! removes the base from a filename (if possible) */
FileName operator -( const FileName& base ) const;
/*! == operator */
friend bool operator==(const FileName& a, const FileName& b);
/*! != operator */
friend bool operator!=(const FileName& a, const FileName& b);
/*! output operator */
friend std::ostream& operator<<(std::ostream& cout, const FileName& filename);
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private:
std::string filename;
};
}