godot/doc/classes/Position3D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Position3D" inherits="Spatial" category="Core" version="3.0.alpha.custom_build">
<brief_description>
Generic 3D Position hint for editing
</brief_description>
<description>
Generic 3D Position hint for editing. It's just like a plain [Spatial] but displays as a cross in the 3D-Editor at all times.
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<constants>
</constants>
</class>