godot/editor/icons/icon_gradient_texture_2_d.svg

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<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink"> <g fill="#e0e0e0"> <path d="M 2,1 C 1.447715,1 1,1.4477153 1,2 v 12.000001 c 0,0.552285 0.447715,1 1,1 h 11.999999 c 0.552285,0 1,-0.447715 1,-1 V 2 c 0,-0.5522847 -0.447715,-1 -1,-1 z m 1,2.0000001 h 9.999999 V 11.000001 H 3 Z" fill-opacity="0.99608"/> <path d="m 5.5,3.5 v 1 h 1 v -1 z m 1,1 v 1 h 1 v -1 z m 1,0 h 1 v 1 h -1 v 1 h 1 v 1 h 1 v 1 h 1 v -1 h 1 v 1 h 1 v -1 -1 -1 -1 -1 h -1 -1 -1 -1 -1 z m 4,4 h -1 v 1 h 1 z m 0,1 v 1 h 1 v -1 z m -1,0 h -1 v 1 h 1 z m -1,0 v -1 h -1 v 1 z m -1,-1 v -1 h -1 v 1 z m -1,0 h -1 v 1 h 1 z m 0,-1 v -1 h -1 v 1 z m -1,-1 v -1 h -1 v 1 z" /> </g> </svg>