godot/tools/editor/groups_editor.cpp

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/*************************************************************************/
/* groups_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
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/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "groups_editor.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/label.h"
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void GroupsEditor::_add_group(const String& p_group) {
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if (!node)
return;
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String name = group_name->get_text();
if (name.strip_edges()=="")
return;
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if (node->is_in_group(name))
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return;
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undo_redo->create_action("Add to Group");
undo_redo->add_do_method(node,"add_to_group",name,true);
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undo_redo->add_do_method(this,"update_tree");
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undo_redo->add_undo_method(node,"remove_from_group",name,get_text());
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undo_redo->add_undo_method(this,"update_tree");
undo_redo->commit_action();
}
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void GroupsEditor::_remove_group(Object *p_item, int p_column, int p_id) {
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if (!node)
return;
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TreeItem *ti = p_item->cast_to<TreeItem>();
if (!ti)
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return;
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String name = ti->get_text(0);
undo_redo->create_action("Remove from Group");
undo_redo->add_do_method(node,"remove_from_group",name);
undo_redo->add_do_method(this,"update_tree");
undo_redo->add_undo_method(node,"add_to_group",name,true);
undo_redo->add_undo_method(this,"update_tree");
undo_redo->commit_action();
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}
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struct _GroupInfoComparator {
bool operator()(const Node::GroupInfo& p_a, const Node::GroupInfo& p_b) const {
return p_a.name.operator String() < p_b.name.operator String();
}
};
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void GroupsEditor::update_tree() {
tree->clear();
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if (!node)
return;
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List<Node::GroupInfo> groups;
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node->get_groups(&groups);
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groups.sort_custom<_GroupInfoComparator>();
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TreeItem *root=tree->create_item();
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for(List<GroupInfo>::Element *E=groups.front();E;E=E->next()) {
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Node::GroupInfo gi = E->get();
if (!gi.persistent)
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continue;
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TreeItem *item=tree->create_item(root);
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item->set_text(0, gi.name);
item->add_button(0, get_icon("Remove", "EditorIcons"), 0);
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}
}
void GroupsEditor::set_current(Node* p_node) {
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node=p_node;
update_tree();
}
void GroupsEditor::_bind_methods() {
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ObjectTypeDB::bind_method("_add_group",&GroupsEditor::_add_group);
ObjectTypeDB::bind_method("_remove_group",&GroupsEditor::_remove_group);
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ObjectTypeDB::bind_method("update_tree",&GroupsEditor::update_tree);
}
GroupsEditor::GroupsEditor() {
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node=NULL;
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set_title("Group Editor");
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VBoxContainer *vbc = memnew( VBoxContainer );
add_child(vbc);
set_child_rect(vbc);
HBoxContainer *hbc = memnew( HBoxContainer );
vbc->add_margin_child("Group", hbc);
group_name = memnew( LineEdit );
group_name->set_h_size_flags(SIZE_EXPAND_FILL);
hbc->add_child(group_name);
group_name->connect("text_entered",this,"_add_group");
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add = memnew( Button );
add->set_text("Add");
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hbc->add_child(add);
add->connect("pressed", this,"_add_group", varray(String()));
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tree = memnew( Tree );
tree->set_hide_root(true);
tree->set_v_size_flags(SIZE_EXPAND_FILL);
vbc->add_margin_child("Node Group(s)", tree, true);
tree->connect("button_pressed",this,"_remove_group");
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get_ok()->set_text("Close");
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}
GroupsEditor::~GroupsEditor()
{
}