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/**************************************************************************/
/* editor_resource_tooltip_plugins.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef EDITOR_RESOURCE_TOOLTIP_PLUGINS_H
#define EDITOR_RESOURCE_TOOLTIP_PLUGINS_H
#include "core/object/gdvirtual.gen.inc"
#include "core/object/ref_counted.h"
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#include "scene/gui/control.h"
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class Texture2D;
class TextureRect;
class VBoxContainer;
class EditorResourceTooltipPlugin : public RefCounted {
GDCLASS(EditorResourceTooltipPlugin, RefCounted);
void _thumbnail_ready(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata);
protected:
static void _bind_methods();
GDVIRTUAL1RC(bool, _handles, String)
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GDVIRTUAL3RC(Control *, _make_tooltip_for_path, String, Dictionary, Control *)
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public:
static VBoxContainer *make_default_tooltip(const String &p_resource_path);
void request_thumbnail(const String &p_path, TextureRect *p_for_control) const;
virtual bool handles(const String &p_resource_type) const;
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virtual Control *make_tooltip_for_path(const String &p_resource_path, const Dictionary &p_metadata, Control *p_base) const;
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};
class EditorTextureTooltipPlugin : public EditorResourceTooltipPlugin {
GDCLASS(EditorTextureTooltipPlugin, EditorResourceTooltipPlugin);
public:
virtual bool handles(const String &p_resource_type) const override;
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virtual Control *make_tooltip_for_path(const String &p_resource_path, const Dictionary &p_metadata, Control *p_base) const override;
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};
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class EditorAudioStreamTooltipPlugin : public EditorResourceTooltipPlugin {
GDCLASS(EditorAudioStreamTooltipPlugin, EditorResourceTooltipPlugin);
public:
virtual bool handles(const String &p_resource_type) const override;
virtual Control *make_tooltip_for_path(const String &p_resource_path, const Dictionary &p_metadata, Control *p_base) const override;
};
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#endif // EDITOR_RESOURCE_TOOLTIP_PLUGINS_H