godot/core/io/stream_peer_ssl.h

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/*************************************************************************/
/* stream_peer_ssl.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef STREAM_PEER_SSL_H
#define STREAM_PEER_SSL_H
#include "io/stream_peer.h"
class StreamPeerSSL : public StreamPeer {
GDCLASS(StreamPeerSSL, StreamPeer);
public:
typedef void (*LoadCertsFromMemory)(const PoolByteArray &p_certs);
protected:
static StreamPeerSSL *(*_create)();
static void _bind_methods();
static LoadCertsFromMemory load_certs_func;
static bool available;
friend class Main;
static bool initialize_certs;
bool blocking_handshake;
public:
enum Status {
STATUS_DISCONNECTED,
STATUS_HANDSHAKING,
STATUS_CONNECTED,
STATUS_ERROR,
STATUS_ERROR_HOSTNAME_MISMATCH
};
void set_blocking_handshake_enabled(bool p_enabled);
bool is_blocking_handshake_enabled() const;
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virtual void poll() = 0;
virtual Error accept_stream(Ref<StreamPeer> p_base) = 0;
virtual Error connect_to_stream(Ref<StreamPeer> p_base, bool p_validate_certs = false, const String &p_for_hostname = String()) = 0;
virtual Status get_status() const = 0;
virtual void disconnect_from_stream() = 0;
static StreamPeerSSL *create();
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static PoolByteArray get_project_cert_array();
static void load_certs_from_memory(const PoolByteArray &p_memory);
static bool is_available();
StreamPeerSSL();
};
VARIANT_ENUM_CAST(StreamPeerSSL::Status);
#endif // STREAM_PEER_SSL_H