godot/demos/2d/motion/motion.tscn

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[gd_scene load_steps=4 format=1]
[ext_resource path="res://car.png" type="Texture" id=1]
[ext_resource path="res://motion.gd" type="Script" id=2]
[sub_resource type="Animation" id=1]
resource/name = "motion"
length = 5.0
loop = true
step = 0.1
tracks/0/type = "value"
tracks/0/path = NodePath(".:transform/pos")
tracks/0/interp = 1
tracks/0/keys = { "cont":true, "times":FloatArray( 0, 5 ), "transitions":FloatArray( 1, 1 ), "values":[ Vector2( -113, 154 ), Vector2( 907, 154 ) ] }
[node name="Node2D" type="Node2D"]
[node name="idle" type="Node2D" parent="."]
[node name="car" type="Sprite" parent="idle"]
transform/pos = Vector2( -113, 154 )
texture = ExtResource( 1 )
[node name="anim" type="AnimationPlayer" parent="idle/car"]
playback/process_mode = 1
playback/default_blend_time = 0.0
root/root = NodePath("..")
anims/motion = SubResource( 1 )
playback/active = true
playback/speed = 1.0
blend_times = [ ]
autoplay = "motion"
[node name="Label" type="Label" parent="idle"]
focus/ignore_mouse = true
focus/stop_mouse = true
size_flags/horizontal = 2
margin/left = 27.0
margin/top = 80.0
margin/right = 104.0
margin/bottom = 93.0
text = "Idle Process Animation"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="fixed" type="Node2D" parent="."]
transform/pos = Vector2( 0, 106 )
[node name="car" type="Sprite" parent="fixed"]
transform/pos = Vector2( -113, 154 )
texture = ExtResource( 1 )
[node name="anim" type="AnimationPlayer" parent="fixed/car"]
playback/process_mode = 0
playback/default_blend_time = 0.0
root/root = NodePath("..")
anims/motion = SubResource( 1 )
playback/active = true
playback/speed = 1.0
blend_times = [ ]
autoplay = "motion"
[node name="Label1" type="Label" parent="fixed"]
focus/ignore_mouse = true
focus/stop_mouse = true
size_flags/horizontal = 2
margin/left = 27.0
margin/top = 80.0
margin/right = 104.0
margin/bottom = 93.0
text = "Fixed Process Animation"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="code_idle" type="Node2D" parent="."]
transform/pos = Vector2( 0, 215 )
[node name="car" type="Sprite" parent="code_idle"]
transform/pos = Vector2( -113, 154 )
texture = ExtResource( 1 )
script/script = ExtResource( 2 )
use_idle = true
[node name="Label1" type="Label" parent="code_idle"]
focus/ignore_mouse = true
focus/stop_mouse = true
size_flags/horizontal = 2
margin/left = 27.0
margin/top = 80.0
margin/right = 104.0
margin/bottom = 93.0
text = "Idle Process Code"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
[node name="code_fixed" type="Node2D" parent="."]
transform/pos = Vector2( 0, 324 )
[node name="car" type="Sprite" parent="code_fixed"]
transform/pos = Vector2( -113, 154 )
texture = ExtResource( 1 )
script/script = ExtResource( 2 )
use_idle = false
[node name="Label1" type="Label" parent="code_fixed"]
focus/ignore_mouse = true
focus/stop_mouse = true
size_flags/horizontal = 2
margin/left = 27.0
margin/top = 80.0
margin/right = 104.0
margin/bottom = 93.0
text = "Fixed Process Code"
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1