godot/demos/plugins/custom_node/heart.gd

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GDScript3
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tool
extends Node2D
var heart = preload("res://addons/custom_node/heart.png")
func _draw():
draw_texture(heart,-heart.get_size()/2)
func _get_item_rect():
#override
return Rect2(-heart.get_size()/2,heart.get_size())