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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "SpinBox" inherits= "Range" version= "3.4" >
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<brief_description >
Numerical input text field.
</brief_description>
<description >
SpinBox is a numerical input text field. It allows entering integers and floats.
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[b]Example:[/b]
[codeblock]
var spin_box = SpinBox.new()
add_child(spin_box)
var line_edit = spin_box.get_line_edit()
line_edit.context_menu_enabled = false
spin_box.align = LineEdit.ALIGN_RIGHT
[/codeblock]
The above code will create a [SpinBox], disable context menu on it and set the text alignment to right.
See [Range] class for more options over the [SpinBox].
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[b]Note:[/b] [SpinBox] relies on an underlying [LineEdit] node. To theme a [SpinBox]'s background, add theme items for [LineEdit] and customize them.
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</description>
<tutorials >
</tutorials>
<methods >
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<method name= "apply" >
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<return type= "void" />
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<description >
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Applies the current value of this [SpinBox].
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</description>
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</method>
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<method name= "get_line_edit" >
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<return type= "LineEdit" />
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<description >
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Returns the [LineEdit] instance from this [SpinBox]. You can use it to access properties and methods of [LineEdit].
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[b]Warning:[/b] This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their [member CanvasItem.visible] property.
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</description>
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</method>
</methods>
<members >
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<member name= "align" type= "int" setter= "set_align" getter= "get_align" enum= "LineEdit.Align" default= "0" >
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Sets the text alignment of the [SpinBox].
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</member>
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<member name= "editable" type= "bool" setter= "set_editable" getter= "is_editable" default= "true" >
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If [code]true[/code], the [SpinBox] will be editable. Otherwise, it will be read only.
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</member>
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<member name= "prefix" type= "String" setter= "set_prefix" getter= "get_prefix" default= """" >
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Adds the specified [code]prefix[/code] string before the numerical value of the [SpinBox].
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</member>
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<member name= "suffix" type= "String" setter= "set_suffix" getter= "get_suffix" default= """" >
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Adds the specified [code]suffix[/code] string after the numerical value of the [SpinBox].
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</member>
</members>
<constants >
</constants>
<theme_items >
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<theme_item name= "updown" data_type= "icon" type= "Texture" >
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Sets a custom [Texture] for up and down arrows of the [SpinBox].
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</theme_item>
</theme_items>
</class>